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Posted

Ok, here's where I am.

 

Fresh install of SKYRIM. Followed STEP guide changing ini files etc, launcher prefs, and GPU reccomendations (AMD).

 

I have downloaded a ton of mods from the STEP list, they are sat in a folder on my STEAM drive along with my STEAM version of SKYRIM.

 

I have WYRE SMASH 304 (standalone) and BOSS Userlist Manager  v. 6. 6. 1.

 

Wyre shows 'ticked' - skyrim and update esm - the three texture esps and bash pastch esp - plus four unsubsribed mods unticked from steam workshop.

 

I have used NMM before I was having trouble with some conflict or other, so I moved over to STEP and WYRE. 

 

I know the mods have to be extracted and then copied over to skyrim/data - The extracted mod produces a data folder, with files (ESP'S etc) (little white things!!!) which were copied and pasted into skyrim/data - Is this correct?

 

What I can't see is how these utilities work?

 

Really I need step by step guidance from where I am now. 

 

Thanks!

 

:D

4 answers to this question

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  • 0
Posted

Quote "I know the mods have to be extracted and then copied over to skyrim/data - The extracted mod produces a data folder, with files (ESP'S etc) (little white things!!!) which were copied and pasted into skyrim/data - Is this correct?

 

What I can't see is how these utilities work?"

 

You would need to put the zip files into the Bash Installers directory which will in the Skyrim Mods directory wherever you placed that when you installed Wrye Bash. There are detailed instructions that accompany WB, if you look in the folder called Mopy and then Docs. Also a Wrye Bash guide compiled by the fellows here is available on the Wiki -(top left of this window).

 

As you are new I would really advise using Mod Organizer (guide also on the wiki) as it is much easier to learn and far superior to NMM.

 

Click on the Wiki tab (top left) then read the guides. Many questions will be answered.

 

Best of luck.

 

:)

  • 0
Posted

As you are new I would really advise using Mod Organizer (guide also on the wiki) as it is much easier to learn and far superior to NMM.

I second that. MO is much easier to use for a beginner mod user.

 

Just ensure that you read the guide, as MO works a little differently - it creates a virtual Data folder, keeping your \Skyrim\Data folder clean.

 

That means you have to run all the related applications (BOSS etc.) through the special executables menu in MO. Once you get used to it, it's really easy - definitely easier than Wrye Bash.

 

For MO you don't unpack your mods, you install them directly from zipped archives.

  • 0
Posted

If you use MO to manage your mods, you don't need to use WB, unless you want to create a Bashed Patch. If you want to use WB as your mod manager, then you run it normally, and don't use MO.

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