Waterfalls movable static/static/LODs outside Whiterun overlapping or z-fighting full static models? Anyone know how to fix properly? I assume something in my DynDoLod settings is wrong making them both appear at once? DynDoLod.esp is adding "has distant lod" to the movable static record, and not touching the _static record which already has lod. I assume that's somehow resulting in two lods at once? Maybe I shouldn't have "upgrade neargrid large references to fargrid" or some different grid rule for waterfalls? I'd rather not have to go by trial and error to figure it out since it takes forever on my machine and I'm otherwise happy enough with everything.
Question
skyrimplayer999
Waterfalls movable static/static/LODs outside Whiterun overlapping or z-fighting full static models? Anyone know how to fix properly? I assume something in my DynDoLod settings is wrong making them both appear at once? DynDoLod.esp is adding "has distant lod" to the movable static record, and not touching the _static record which already has lod. I assume that's somehow resulting in two lods at once? Maybe I shouldn't have "upgrade neargrid large references to fargrid" or some different grid rule for waterfalls? I'd rather not have to go by trial and error to figure it out since it takes forever on my machine and I'm otherwise happy enough with everything.
Using:
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now