I'm having a 80004005 texconv error during LOD generation. The explanation points to a texture being broken, but DynDOLOD doesn't specifically mention it by filename. It writes out only the filename of the one it is about to generate, not the source. Is there any method to track down a particular broken texture? Any help would by appreciated.
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nwn9
Hey,
I'm having a 80004005 texconv error during LOD generation. The explanation points to a texture being broken, but DynDOLOD doesn't specifically mention it by filename. It writes out only the filename of the one it is about to generate, not the source. Is there any method to track down a particular broken texture? Any help would by appreciated.
Here's the error message:
Edited by nwn9https://pastebin.com/9eNdcwiT
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