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Posted (edited)

Hi,

I have been having trouble getting the WTT mod to work correctly.

Game version: 1.6.1179
DynDOLOD DLL NG version: Alpha-32
DynDOLOD 3 version: Alpha-177

I made a new profile in MO2 and wrote down the steps I made, which seem to be according to the instructions of mod page. Yet terrain does not show on Solstheim from a distance (see image) unless I am loaded into that world (e.g., coc dlc1ravenrock01).

I based my xLODGen settings on the dyndolod.info page and the ACMOS page for LOD32, but I am not using ACMOS right at this time in case it would interfere.

What I did:
* Install and enable Worldspace Transition Tweaks.
* Generate only terrain for Tamriel and Solstheim in xLODGen64 4.1.5.0.
* Install and enable xLODGen output as mod.
* Generate Texgen.
* Install and enable Texgen output as mod.
* Generate for Tamriel and Solstheim in DynDOLOD with Occlusion plugin checked, terrain underside checked, and object LOD checked.
* Install and enable DynDOLOD output as mod.
* Plugin order is:
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Worldspace Transition Tweaks - Skyrim To Solstheim.esp
DynDOLOD.esm
WTT - Skyrim-Solstheim - Worldsettings.esp
DynDOLOD.esp
Occlusion.esp
* Terrain on Solstheim is missing.

Mod load order (left pane):
PapyrusUtil - Scripting Utility Functions
DynDOLOD Resources SE
DynDOLOD DLL NG
Worldspace Transition Tweaks
xLODGen_Output
TexGen_Output
DynDOLOD_Output

 

photo.jpg

Edited by DWM19
Added a missed mod for the left pane

4 answers to this question

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  • 1
Posted (edited)
1 hour ago, sheson said:

It can not generate terrain LOD meshes without LODGenx64.exe or if being denied access to it by the OS, antivir etc.

On the latest version of my anti-virus it was detecting TexGen, LODGen, and Dyndolod executables as cryptojacking attempts and I added them to the exclusions. That must not have been enough. I paused all protection for the duration of the LODGen and received no error in the log and the Solstheim island has terrain now. Thank you for the help. The problem seems to be fixed now. I will have to see if I can configure my AV better so I don't have to turn it off entirely for the LOD process.

Edited by DWM19
  • 0
Posted
1 hour ago, DWM19 said:

It can not generate terrain LOD meshes without LODGenx64.exe or if being denied access to it by the OS, antivir etc.

From the SSELODGen_log.txt
<Error: Could not execute "S:\DynDOLOD\xLODGen\Edit Scripts\LODGenx64.exe" "S:\DynDOLOD\xLODGen\Edit Scripts\LODGen_Terrain_Tamriel.txt">
[00:06] [Tamriel Default] Terrain LOD meshes generation error: System Error.  Code: 2.
The system cannot find the file specified

Do not install xLODGen into DynDOLOD folder. Do not mix files or merge.

From the Readme.txt included in the xLODGen download archive:
Install into a dedicated folder outside of any game folders, mod manager folders, Steam or other third party folders or special Windows folders like Program Files, Users, Desktop, Documents, Downloads etc. For example C:\Modding\xLODGen\

https://dyndolod.info/Help/xLODGen
Use 7-Zip to unpack the xLODGen download archive into a new and empty 'xLODGen' directory that is outside of special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not in SteamApps, game, Data or any mod manager folders. For example C:\Modding\xLODGen\.

https://dyndolod.info/Installation-Instructions
Use 7-Zip to unpack the DynDOLOD Standalone archive into a new and empty 'DynDOLOD' directory that is outside of special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not in SteamApps, game, Data or any mod manager folders. For example C:\Modding\DynDOLOD\. Ensure that the directory structure is preserved. See Updating how to update existing installation and save games.

  • Thanks 1

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