Despite generating LOD with a texture pack (Skyland) the models for Whiterun buildings are still vanilla (green roofs). Which would be fine, but the problem is there is horrible flickering. You can see where the Skyland texture (brown roofs) sort of overlaps with the vanilla lods. The screenshots don't show it but this flickers quite badly in-game, its like there's z-fighting for retextured lods and vanilla lods.
In the picture you can see the green leftmost roof, and see how the middle roof changes colour based on the angle of the camera, and Dragonsreach is a weird combo. I did not notice the same visual effect with other cities.
Is there any way to make cities from outside of the walls match the new textures, or at the very least something I can do to make the flickering stop?
The mod author for Skyland has his own pregenerated LODs using LODgen/Dyndolod (https://www.nexusmods.com/skyrimspecialedition/mods/87412) which does not have the same visual issue and has consistent lods for the cities (however, this isn't really a substitute for making my own LODs for my load order), leading me to think this could be user error on my part. I generated my LODs only using the mentioned texture mod and the required tools for Dyndolod. Are there any troubleshooting steps I should try?
Question
eternalraven
https://imgur.com/a/UKqD3OP
Despite generating LOD with a texture pack (Skyland) the models for Whiterun buildings are still vanilla (green roofs). Which would be fine, but the problem is there is horrible flickering. You can see where the Skyland texture (brown roofs) sort of overlaps with the vanilla lods. The screenshots don't show it but this flickers quite badly in-game, its like there's z-fighting for retextured lods and vanilla lods.
In the picture you can see the green leftmost roof, and see how the middle roof changes colour based on the angle of the camera, and Dragonsreach is a weird combo. I did not notice the same visual effect with other cities.
Is there any way to make cities from outside of the walls match the new textures, or at the very least something I can do to make the flickering stop?
The mod author for Skyland has his own pregenerated LODs using LODgen/Dyndolod (https://www.nexusmods.com/skyrimspecialedition/mods/87412) which does not have the same visual issue and has consistent lods for the cities (however, this isn't really a substitute for making my own LODs for my load order), leading me to think this could be user error on my part. I generated my LODs only using the mentioned texture mod and the required tools for Dyndolod. Are there any troubleshooting steps I should try?
Edited by eternalravenadding more info
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