It's my first time using DynDOLOD, so i could be doing this wrong, but the output directory size from DynDOLOD alone is 56gb uncompressed (26gb compressed) after taking over 2 hours to complete. Is this normal? (122 mods so far) My total mod directory is only 76gb including grass caches, LODGen and TexGen output. It did crash the first time i ran it (out of memory - only 16gb machine), and I forgot to delete the output before running again (does DynDOLOD overwrite? or generate unique files every time?)
LodGen and Texgen were far quicker and produced only a few gb's of data.
Question
NorthSide
Hi,
It's my first time using DynDOLOD, so i could be doing this wrong, but the output directory size from DynDOLOD alone is 56gb uncompressed (26gb compressed) after taking over 2 hours to complete. Is this normal? (122 mods so far) My total mod directory is only 76gb including grass caches, LODGen and TexGen output. It did crash the first time i ran it (out of memory - only 16gb machine), and I forgot to delete the output before running again (does DynDOLOD overwrite? or generate unique files every time?)
LodGen and Texgen were far quicker and produced only a few gb's of data.
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