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Hi. I was hoping someone could just see over my ini settings,i have gatherd settings from many others around the net and hopefully got a good tweaked ini.

 

I got some settings that was supposed to help utilizing several cores bette,r but as far as i can tell it did not help. 

I also got some very hige values on some settings. I got theme from a website who claims to have tested each settings and found the max values for the settings of which it no longer have an effect. 

My Shadows arent good ither. Iv been messing around with shadow INI settings and ENB's all day. Earlier i had crystal sharp shadows but they are gone now :P forgot to back it up. 

I know that distant etc impacts the sharpness, I'v fiddeld a lot with the shadows. Some dude said that iBlurDeferredShadowMask had to be set to 0 to fix striping on walls. 

Thats not how i fixed it, I increased the lod Shadow distance settings. 

1 site i got some settings from had the same settings added in both the ini files so i did aswell as Im not 100% certain thats its not needed?

(sorry for my bad writing im very tired now, going to bed. Good nite :D ) 

Skyrim.ini
[General]
sLanguage=ENGLISH

uGridsToLoad=5
uInterior Cell Buffer=64
uExterior Cell Buffer=100

fMasterFilePreLoadMB=128.0000
iPreloadSizeLimit=268435456

sIntroSequence=DISABLED.BIK
iLargeIntRefCount=999999
fFlickeringLightDistance=8192

bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bMultiThreadMovement=1
bUseThreadedMorpher=1
bPreemptivelyUnloadCells=0

[Decals]
bDecalMultithreaded=1
bForceAllDecals=1

[HAVOK]
iNumThreads=4

[Animation]
bMultiThreadBoneUpdate=1

[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1

[Display]
fSunShadowUpdateTime=0
fSunUpdateThreshold=2.0
fDecalLifetime=900.0000
fShadowLODMaxStartFade=3000.0
fSpecularLODMaxStartFade=3500.0
fLightLODMaxStartFade=6125.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=1

bMTRendering=0
bForcePow2Textures=0
bForce1XShaders=0
bAllow30Shaders=1
bAllow20HairShader=1
bDoTestHDR=0
bDo30VFog=1
bDoTallGrassEffect=1
bDoTexturePass=1
bDoSpecularPass=1
bDoDiffusePass=1
bDoAmbientPass=1
bUseRefractionShader=1
bUse Shaders=1
bUseSunbeams=1
fMipBias=-0.7500
bSimpleLighting=0
fDecalLifetime=52.5000

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=1
bGrassPointLighting=1

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
bDismemberOneLimb=0
bForceNPCsUseAmmo=1

[Camera]
fOverShoulderAddY=0.0
fOverShoulderPosZ=10.0
fOverShoulderPosX=0.0
fOverShoulderCombatAddY=0.0
fOverShoulderCombatPosZ=10.0
fOverShoulderCombatPosX=0.0
fOverShoulderHorseAddY=-72.0
fOverShoulderHorsePosZ=50.0
fOverShoulderHorsePosX=35.0
fActorFadeOutLimit=-100
fMouseWheelZoomSpeed=60.0
f1st3rdSwitchDelay=0.95
iHorseTransitionMillis=001

[Papyrus]
iMaxAllocatedMemoryBytes=3221225472
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1

[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

[Trees]
bForceFullDetail=1
bEnableTreeAnimations=1

[BudgetCaps]
uActorMemoryBudgetCap=20971520
uLoadedAreaNonActorMemoryBudgetCap=371195904
uWaterMemoryInterior=20971520
uTextureMemoryInterior=20971520
uGeometryMemoryInterior=20971520
uWaterMemory=10485760
uTextureMemory=20971520
uGeometryMemory=10485760
Skyrimprefs 
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1
[Decals]
bDecalMultithreaded=1

[Imagespace]
bDoDepthOfField=0
iRadialBlurLevel=0

[Display]
fShadowLODMaxStartFade=1750.0
fSpecularLODMaxStartFade=3500.0
fLightLODMaxStartFade=6125.0
iBlurDeferredShadowMask=5
fInteriorShadowDistance=3000.0000
fShadowDistance=4000.0000
iShadowMapResolutionSecondary=2048
iShadowMapResolutionPrimary=4096
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=8050.0000
fLeafAnimDampenDistStart=6300.0000
fTreesMidLODSwitchDist=17499998.2500
fGamma=1.0000
fDecalLOD2=1750.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=3500.0000
fShadowLODStartFade=350.0000
fLightLODStartFade=6125.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=8
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=5760
fMeshLODFadePercentDefault=2.1000
fMeshLODFadeBoundDefault=448.0000
fMeshLODLevel2FadeTreeDistance=3584.0000
fMeshLODLevel1FadeTreeDistance=4977.0000
fMeshLODLevel2FadeDist=17500000.0000
fMeshLODLevel1FadeDist=17499998.2500
iScreenShotIndex=4
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=0
sD3DDevice="NVIDIA GeForce GTX Titan"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=0
iAdapter=0
iPresentInterval=0
iShadowFilter=1
bTransparencyMultisampling=1
bDrawShadows=1
bShadowsOnGrass=1
bDeferredShadows=1

[Grass]
b30GrassVS=1
fGrassStartFadeDistance=12250.0000
fGrassMaxStartFadeDistance=12250.0000
fGrassMinStartFadeDistance=700.0000

[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=0.4500
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=262500.0000

[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=4

[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
bShowCompass=1
fMouseCursorSpeed=1.0000

[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0480
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=0
fMouseHeadingYScale=0.005
fMouseHeadingXScale=0.010
bUseKinect=0
[Particles]
iMaxDesired=1500
[SaveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.7500
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=1.0000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=15750.0000
[TerrainManager]
fTreeLoadDistance=125000.0000
fBlockMaximumDistance=437500.0000
fBlockLevel1Distance=122500.0000
fBlockLevel0Distance=61250.000
fSplitDistanceMult=2.6250
bShowLODInEditor=0
[NavMesh]
bUseThreadedMeshes=1
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bUseMultiThreadedTrees=1
bShadowMaskZPrePass=1
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1750
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=175
uMaxSkinDecalsPerActor=105
[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4
[BlurShaderHDR]
bDoHighDynamicRange=0
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=2048
iWaterReflectWidth=2048
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bAutoWaterSilhouetteReflections=0
bForceHighDetailReflections=1

4 answers to this question

Recommended Posts

  • 0
Posted

from a quick observation your setting for uGridstoLoad=5 doesnt match with the other settings for cells. is this intentional?

 

altering uGrids is highly unstable, if you plan to test settings its alright, but for a long term play its not recommended(Doesnt matter what kind of system you have it just isnt stable in modded skyrim).

  • 0
Posted

From a subjective point of view I'ld say that most of your ini tweaks are useless/don't have any noticeable impact on neither stability nor performance/actually decrease your performance without quality gain or cause issues.

  • 0
Posted

You mean the memory and cpu multicore tweakes i havent seen any performance gain with theme but havent had the time to test properly ither. Will do that today.

 

About the distances they are ok?

I'm also curious about the water tweakes i added, can any one confirm that this are good?

 

Yeah i did a test last nite with the ugrids values, i will revert back to 5 with normal values.

Any one who has a good optimized ini feel with working ini tweaks?

There seems to be so much jibberish tweakes out there so its hard to find out which onces really work. And with all the customization out there for skyrim

it makes it very hard to determin the ini tweaked effects as other mods could be interfering.

Thanks for your answears.

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