I'm in middle of installing SR (I hope so, just ticked FNIS on that list of awesomeness on the MO's left), though I have some questions regarding ddospt & SR:
1. I believe Neo settings for ddsopt are suited for his PC, not my Chinese notebook (see signature). Any ideas if I should change something when processing textures? Or just leave it anyway?
2. What mods should I optimize? I go with SR, with the exception of STEP's resolution choosings (ie. not more than 2K, generally). That applies to SRO (I have light version kept on HDD). So I'd like to keep that cap (but it's not a Holy Grail, you know ;) )
3. (in conjunction with 2.) If I should optimize everything as is, I should do it in each mod folder, or just from inside MO Data directory? (with output to new mod directory). Or it doesn't matter? (HDD space is not an problem)
Yes, I could TRY to figure out everything by myself, but I don't know much about textures in general.
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Hi,
I'm in middle of installing SR (I hope so, just ticked FNIS on that list of awesomeness on the MO's left), though I have some questions regarding ddospt & SR:
1. I believe Neo settings for ddsopt are suited for his PC, not my Chinese notebook (see signature). Any ideas if I should change something when processing textures? Or just leave it anyway?
2. What mods should I optimize? I go with SR, with the exception of STEP's resolution choosings (ie. not more than 2K, generally). That applies to SRO (I have light version kept on HDD). So I'd like to keep that cap (but it's not a Holy Grail, you know ;) )
3. (in conjunction with 2.) If I should optimize everything as is, I should do it in each mod folder, or just from inside MO Data directory? (with output to new mod directory). Or it doesn't matter? (HDD space is not an problem)
Yes, I could TRY to figure out everything by myself, but I don't know much about textures in general.
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