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Step 2.2.1 done but a few Conflicts


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Posted

Im done with the guide, did everything like it was written there.

I have a few conflicts, see the screenshot, please.

 

Are these conflicts a problem or normal?

 

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The Overwrite conflicts are fine, but idk if BSEeffects.esp, StaticMeshImprovement and the scripts conflicts are a problem?

 

Edit: And here are my Benchmarks. I had only one VRAM Value in GPU-Z, so there is only one ram column in the screenshot:

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7 answers to this question

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Posted

Im done with the guide, did everything like it was written there.

I have a few conflicts, see the screenshot, please.

 

Are these conflicts a problem or normal?

 

Posted Image

 

The Overwrite conflicts are fine, but idk if BSEeffects.esp, StaticMeshImprovement and the scripts conflicts are a problem?

 

That depends on what they're conflicting with.  I assume the BSEeffects.esp is conflicting with it's non-Dawnguard counterpart?  Same thing with SMIM and it's German patch.  As for the scripts, the Acquisitive Soul Gems and The Choice is Yours conflicts are normal, although I'm not seeing any conflicts with Enhanced Blood Textures, what are they overwriting?
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Posted

I think the conflicts with Enhanced Blood Textures might be between the main edition and the Dawnguard version, and also with Brawl Bugs CE? At least that's what MO reports for me in the conflicted files view.

  • 0
Posted

Im done with the guide, did everything like it was written there.

I have a few conflicts, see the screenshot, please.

 

Are these conflicts a problem or normal?

 

Posted Image

 

The Overwrite conflicts are fine, but idk if BSEeffects.esp, StaticMeshImprovement and the scripts conflicts are a problem?

That depends on what they're conflicting with.  I assume the BSEeffects.esp is conflicting with it's non-Dawnguard counterpart?  Same thing with SMIM and it's German patch.  As for the scripts, the Acquisitive Soul Gems and The Choice is Yours conflicts are normal, although I'm not seeing any conflicts with Enhanced Blood Textures, what are they overwriting?

  • Yep, BSFeffects conflicts with DG Counterpart. That's ok?
  • StaticMeshImprovementMod.esp conflicts with German Patch esp version. I think that's ok, too? Should i disable the main esp then?
  • Enhanced Blood Textures overwrites Scripts from Brawl Bugs Patch - Ok? Not Ok?
  • Choice is yours conflicts with unofficial Skyrim Patch , Thieves Guild Requirements and Non Essential Killable Children
  • Acquisitive Soul Gems clonficts with unofficial Skyrim Patch
  • Killable Children conflicts with unofficial Skyrim Patch too
  • 0
Posted

I'm not sure whether to disable the main ESP when you're using a language patch, but I assume you do. All the others should be fine, although I'm still not seeing any conflict between Enhanced Blood and Brawl Bug Patch on my end, I'll take another look when I get home.

  • 0
Posted

A few screenshots after i finished the guide:

 

 

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FYI: It's with ENB Skyrealism Cinematic, Realistic Lightning Overhaul, SMAA, SSAO Quality (Nvidia)

 

Wasn't able to find the most beautiful places yet, but it's a start.

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