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Posted

First: Thank you Sheson et. al for DynDOLOD.

I have been using for a while (prior versions) without issue by RTFM advise & some great YouTube video tutorials.
With the DynDOLOD 3 I thought I would upload and give an attempt.
No issues with TexGen. DynDOLOD stops on the Heljarchen Farm Revamped mod. 
I know you cannot know my load order or what conflicts may exist. I am hoping you can translate the message below so I can look into learning more about the inner workings of modding. 

Thanks,
Dag

****ERROR COPIED BELOW*******

[Window Title]
DynDOLOD
 
[Main Instruction]
Unresolved FormID [5D01616C]
 
[Content]
Scripts Script Properties Property Value Object Union Object v2 FormID [5D01616C] < Error: Could not be resolved > 
Error in HeljarchenFarm.esp SKHFWorkbenchBeamRef [REFR:5D029640] (places SKHFWorkbenchBeam "Workbench Control" [ACTI:5D02963F] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 8,7)
 
Help for this message
 
[Exit DynDOLOD]
 
[Footer]
DynDOLOD FAQ | Support Forum | Copy message to clipboard
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Posted

I added my modlist, load order, sse edit errors and of course dyndolod summaries. I did undelete and disable references for all installed mods in sse edit before run dyndolod. I created a new text file for all dyndolod summaries. This is the reason too much attachment. Since there are too much logs i dont know which one i should add. Sorry about this. 

Here unresolved formid error;

Screenshot_2.thumb.png.de41d5d7fb4be7ddc1d5ac0ee64d100c.png

Here dyndolod summaries which is not completed due to unresolved formid error;

filenotfoundmeshes.txtfilenotfoundscripts.txtfilenotfoundtextures.txtoutdatedbilboards.txtpotantielwildeditreferences.txtpropertynotfoundinscript.txtrootblock.txttexturesdonotmatch.txt

Here sse edit check for errors log;

sseedit.txt

Lastly here my modlist and load order

modlist.txtloadorder.txt

Would you help? 

  • 0
Posted
1 hour ago, hosaf said:

I added my modlist, load order, sse edit errors and of course dyndolod summaries. I did undelete and disable references for all installed mods in sse edit before run dyndolod. I created a new text file for all dyndolod summaries. This is the reason too much attachment. Since there are too much logs i dont know which one i should add. Sorry about this.

Here unresolved formid error;

Screenshot_2.thumb.png.de41d5d7fb4be7ddc1d5ac0ee64d100c.png

Here dyndolod summaries which is not completed due to unresolved formid error;

filenotfoundmeshes.txt 83.25 kB · 0 downloads filenotfoundscripts.txt 429 B · 0 downloads filenotfoundtextures.txt 62.69 kB · 0 downloads outdatedbilboards.txt 899 B · 0 downloads potantielwildeditreferences.txt 4.01 kB · 0 downloads propertynotfoundinscript.txt 8.89 kB · 0 downloads rootblock.txt 8.3 kB · 0 downloads texturesdonotmatch.txt 12.16 kB · 0 downloads

Here sse edit check for errors log;

sseedit.txt 296 kB · 0 downloads

Lastly here my modlist and load order

modlist.txt 40.4 kB · 0 downloads loadorder.txt 32.96 kB · 0 downloads

Would you help?

No specfrici question what to help with was asked, so I assume help for the unreoslved FormID is desired.

Moved to the appropriate thread for the posted error message. See posts above. See https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which TexGen and DynDOLOD log and debug log to upload when making posts.
When uploading logs (for example like the one from SSEEdit.txt) keep the messages of the entire session from the first "starting session" to the last message when closing.

Use the Copy message to clipboard to paste the text of error messages instead of posting a screenshot as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Copy-and-Paste-Text

Click the Click on this link for additional explanations and help for this message as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Read-Log-and-Error-Messages to open https://dyndolod.info/Messages/Unresolved-Form-ID for explantions and hints how to troubleshoot and solve the error in your load order.

The xEdit log also reports:
REFR \ Linked References \ XLKR - Linked Reference \ Ref -> [1A402032] <Error: Could not be resolved>
This error does not exist in the current version of the plugin since the reference xx402032 exists in it. You might be using an old version or it was edited. It is suggested to use the latest verison that does not have such an error.

The Summary shows or links the explantions and help for each message. See https://dyndolod.info/Messages, https://dyndolod.info/Messages/File-Not-Found-Meshes, https://dyndolod.info/Mods/Beyond-Skyrim-Bruma, https://dyndolod.info/Messages/File-Not-Found-Textures, https://dyndolod.info/Messages/File-Not-Found-Scripts, https://dyndolod.info/Messages/Billboard-For-Model-Has-Different-CRC32, https://dyndolod.info/Messages/Potentially-Wild-Edit-Reference, https://dyndolod.info/Messages/Property-Not-Found-In-Scripts, https://dyndolod.info/Messages/Root-Block, https://dyndolod.info/Messages/Textures-Do-Not-Match

  • 0
Posted

I've been getting a formid error I cannot seem to figure out, I've made sure everything is updated/the correct version to the best of my ability and knowledge.
 

[Window Title]
DynDOLOD

[Main Instruction]
Unresolved FormID [FE1F53DA]

[Content]
Error in UltimateCollege_AtlasMapMarkersSE_Patch.esp SLMMPlacesHallOfElements [REFR:FE1F5300] (Places MapMarker [STAT:00000010] in [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 28,27)

Click on this link for additional explanations and help for this message

For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum.

This error prevents a successful LOD patch generation and needs to be fixed.
Refer to the Online Help for further explanations and help, ask for help or report the problem on the official DynDOLOD support forum or permanently remove the plugin.
Temporarily disabling plugins to circumvent error messages does not fix the error and can cause further compatibility issues with the LOD Patch.
Use the xEdit error check to find and fix all unresolved Form ID errors in one single session as explained in the intructions.

[Exit DynDOLOD]

[Footer]


Please, if anybody could help me.

  • 0
Posted
4 hours ago, ArcMcNabbs said:

I've been getting a formid error I cannot seem to figure out, I've made sure everything is updated/the correct version to the best of my ability and knowledge.
 

[Window Title]
DynDOLOD

[Main Instruction]
Unresolved FormID [FE1F53DA]

[Content]
Error in UltimateCollege_AtlasMapMarkersSE_Patch.esp SLMMPlacesHallOfElements [REFR:FE1F5300] (Places MapMarker [STAT:00000010] in [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 28,27)

Click on this link for additional explanations and help for this message

For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum.

This error prevents a successful LOD patch generation and needs to be fixed.
Refer to the Online Help for further explanations and help, ask for help or report the problem on the official DynDOLOD support forum or permanently remove the plugin.
Temporarily disabling plugins to circumvent error messages does not fix the error and can cause further compatibility issues with the LOD Patch.
Use the xEdit error check to find and fix all unresolved Form ID errors in one single session as explained in the intructions.

[Exit DynDOLOD]

[Footer]


Please, if anybody could help me.

I've, since posting this, removed a triplicate of this patch, each installed for every version of the COllege of WInterhold I had, this did not fix the DynDOLOD error, however. I'm a tad at my wit's end about this. Not educated enough on the subject to figure it out myself, hoping somebody can come through.

  • 0
Posted
3 hours ago, ArcMcNabbs said:

I've been getting a formid error I cannot seem to figure out, I've made sure everything is updated/the correct version to the best of my ability and knowledge.
 

[Window Title]
DynDOLOD

[Main Instruction]
Unresolved FormID [FE1F53DA]

[Content]
Error in UltimateCollege_AtlasMapMarkersSE_Patch.esp SLMMPlacesHallOfElements [REFR:FE1F5300] (Places MapMarker [STAT:00000010] in [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 28,27)

Click on this link for additional explanations and help for this message

For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum.

This error prevents a successful LOD patch generation and needs to be fixed.
Refer to the Online Help for further explanations and help, ask for help or report the problem on the official DynDOLOD support forum or permanently remove the plugin.
Temporarily disabling plugins to circumvent error messages does not fix the error and can cause further compatibility issues with the LOD Patch.
Use the xEdit error check to find and fix all unresolved Form ID errors in one single session as explained in the intructions.

[Exit DynDOLOD]

[Footer]


Please, if anybody could help me.

Moved to the appropriate thread for the posted error message. See posts above. See https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which TexGen and DynDOLOD log and debug log to upload when making posts.
When uploading logs (for example like the one from SSEEdit.txt) keep the messages of the entire session from the first "starting session" to the last message when closing.

Click the Click on this link for additional explanations and help for this message as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Read-Log-and-Error-Messages to open https://dyndolod.info/Messages/Unresolved-Form-ID:
Troubleshooting and Fixing Hints
Start by checking the plugin and record with xEdit mentioned in the Error in ... message.

Determine and report what element of the reference has the unresolved form id since the fix depends on that.

See https://dyndolod.info/Official-DynDOLOD-Support-Forum#xEdit-Screenshots if further help is required

Provide a link where the plugin can be downloaded or upload it.

  • 0
Posted

hey, I'm getting unresolved FORMID with a bunch of open world loot FORMID's. this wasn't an issue the last time I had run dyndolod a few months ago. I think I updated the open world loot mod to a new version since then though, as some of the patches I had were saying they were a wrong version, so I just turned them off as I felt they weren't necessary patches to have on anyways. I can't seem to figure out a way to get the unresolved FORMID's to stop coming up though, I had had one at least for one of my mods that I got to stop showing up by just moving the open world loot esp and all my patches the start with open world loot around to a lower position in my load order however. so since I can't move these ny lower than I already have, I'm stuck. if someone could help me out with this so I can finish running dyndolod and finally start my new game, I'd be very appreciative. DynDOLOD_SSE_log.txt also since I only have one session in my dyndolod debuglog, I don't know where I should be starting my truncation from, as the file is 50 MB, and the dyndolod starting session line is at the very top of the log. also compressing it with 7zip only makes it down to 4,849 KB. so if someone needs it let me know where I can remove lines down to, and I can try to rezip it and get it uploaded here.

  • 0
Posted
3 hours ago, deathtome1998 said:

hey, I'm getting unresolved FORMID with a bunch of open world loot FORMID's. this wasn't an issue the last time I had run dyndolod a few months ago. I think I updated the open world loot mod to a new version since then though, as some of the patches I had were saying they were a wrong version, so I just turned them off as I felt they weren't necessary patches to have on anyways. I can't seem to figure out a way to get the unresolved FORMID's to stop coming up though, I had had one at least for one of my mods that I got to stop showing up by just moving the open world loot esp and all my patches the start with open world loot around to a lower position in my load order however. so since I can't move these ny lower than I already have, I'm stuck. if someone could help me out with this so I can finish running dyndolod and finally start my new game, I'd be very appreciative. DynDOLOD_SSE_log.txt also since I only have one session in my dyndolod debuglog, I don't know where I should be starting my truncation from, as the file is 50 MB, and the dyndolod starting session line is at the very top of the log. also compressing it with 7zip only makes it down to 4,849 KB. so if someone needs it let me know where I can remove lines down to, and I can try to rezip it and get it uploaded here.

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs how to upload large logs to a file service.

Read https://dyndolod.info/Messages/Record-Is-Being-Overridden and fix this error in your load order instead of ignoring it:
Error: Record [QUST:FE08DBDA] in file FAAC.esp is being overridden by record [COBJ:FE08DBDA] in file DBM_HUB_FAAC_Patch.esp. These errors can cause CTD and other serious issues and need to be fixed.

I am assuming you are referring to log messages like these:
Error: Unresolved FormID [67000877] Error in Open World Loot.esp QAArmorContainer "All Standard Armor" [CONT:000C2CD6]
or
Error: Unresolved FormID [6700089F] Error in Open World Loot.esp DLC02QAArmorContainer "All Dragonborn Armor" [CONT:04026B63]
or
Error: Unresolved FormID [6700089A] Error in Open World Loot.esp DBM_dunTreasMapTreasChestBurried "Chest" [CONT:110EFC6A]

The latest version 2.3 from https://www.nexusmods.com/skyrimspecialedition/mods/49681 does not have the first two errors as it does overwrite the container records 000C2CD6 and 04026B63 as far as I can tell. Based on the last error, the plugin is probably a modified version for LOTD. Report and link which version you are actually using if you need help with it.

See https://dyndolod.info/Messages/Unresolved-Form-ID#Troubleshooting-and-Fixing-Hints:
Start by checking the plugin and record with xEdit mentioned in the Error in ... message.

  • 0
Posted

ok, here's the log links off mediafire, https://www.mediafire.com/file/tbf5pg0hnabhuqd/DynDOLOD_SSE_Debug_log.txt/filehttps://www.mediafire.com/file/pj9w70fza013izy/DynDOLOD_SSE_log.txt/file

I also attached a pic of my SSE edit looking at the first mods record that is being overridden by the other mod of those two mods. I don't see anywhere that it has the COBJ property listed, either by looking at the record that's being overridden in the FAAC mod, or by looking through the DBM_HUB_FAAC_Patch mods records. either I'm just blind as a bat, or it isn't there and there isn't one that should actually be overwriting that record. 

this is the download page for the open world loot mod I am using, https://www.nexusmods.com/skyrimspecialedition/mods/49681?tab=files, currently I have the 1.3.5 main file version, and I also have the 1.2.5 randomized special loot file version. I could try upgrading, see if that fixes it at all. I did have a ran patch for open world loot through synthesis, but I don't know if that affects anything here. as far as I'm aware the synthesis patch just puts more items into the open world loot lists.

SSE edit pic.png

  • 0
Posted
6 hours ago, deathtome1998 said:

ok, here's the log links off mediafire, https://www.mediafire.com/file/tbf5pg0hnabhuqd/DynDOLOD_SSE_Debug_log.txt/filehttps://www.mediafire.com/file/pj9w70fza013izy/DynDOLOD_SSE_log.txt/file

I also attached a pic of my SSE edit looking at the first mods record that is being overridden by the other mod of those two mods. I don't see anywhere that it has the COBJ property listed, either by looking at the record that's being overridden in the FAAC mod, or by looking through the DBM_HUB_FAAC_Patch mods records. either I'm just blind as a bat, or it isn't there and there isn't one that should actually be overwriting that record. 

this is the download page for the open world loot mod I am using, https://www.nexusmods.com/skyrimspecialedition/mods/49681?tab=files, currently I have the 1.3.5 main file version, and I also have the 1.2.5 randomized special loot file version. I could try upgrading, see if that fixes it at all. I did have a ran patch for open world loot through synthesis, but I don't know if that affects anything here. as far as I'm aware the synthesis patch just puts more items into the open world loot lists.

SSE edit pic.png

Note that these are two different problems.

The xEdit screenshot shows that we would expect for the error overridden record error message. The DBM_HUB_FAAC_Patch.esp was made for Female Armors and Accessories Collection (1.2 update), while you seem to have Female Armors and Accessories Collection (Level List Injection) (1.2 Update). 
Find the correct patch for use the other master plugin - you will have to sort out what the better/correct option for your load order is though.

I can tell you that the Open World Loot.esp is not exactly the one from OWL Main File 1.3.5 download archive. The CRC32 for it does not match with the one reported in your logs. Checking the actual version 1.3.5 with xEdit also reports no errors. Double check what you are actually using and use xEdit to check the records the unresolved form IDs are reported in.

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