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Dynolod missing Masters of mods I don't have


letsgoteam

Question

As the title says. The Dynolod generation went smoothly without problems, but after activating Dynolod.esm and Dynolod.esp, they are missing masters from mods I don't have in my modlist.
These mods in question are mods I have had in my loadorder, but they had been deleted way before generating Dynolod. Is there info of these mods that had been left somewhere for Dynolod to take them into account? There were none of the worldspaces listed from these deleted mods when generating the lods, so I'm at a loss.

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Rather obviously, the DynDOLOD plugins can only be build from data/plugins that exist at generation time.

 

DynDOLOD is a modified xEdit/xLODGen. Its startup log prints which plugins are loaded at start and again when starting the LOD generation.

 

It can not add plugins as masters to the DynDOLOD plugins that are not loaded at generation time.

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