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Soulmancer

Dyndolod and the MO2 output dilemna

Question

Do you know any mods off the top of your head that would include loose xlod terrain, texgen or dyndlod specific output files?

 

If a loose file already exists, MO2 likes to replace the existing file in that mods directory rather then creating a replacement in the overwrite or designated output folder.

 

I managed to create a mess by running facegen via the CK thru MO 2 on my load order and it replaced a throng of loose face gen data in a bunch of mod folders... I am hoping I've not done the same with xlodgen, texgen or dyndolod

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Since years I preach to use dedicated output folders outside of game and mod manager folders to avoid overwriting files accidentally . DynDOLOD/TexGen try to protect users from themselves and automatically set a dedicated output folder.

 

Use MO2 right window data tab to find loose files and their mods.

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