Jump to content
  • 0

Missed Whiterun wallgate object after updating


Yomi

Question

Hello. Your mod awesome and i didn't have any problems with him trowhought one year with sse.

Since yesterday i updated to newest version and i missed whiterun wallgate. 

Re-install/rollback do not give a results(

disable dyndolod.esm/esp restore her back 

installed jk skyrim aio
Mesh missed - wrwallmaingate01.nif 

https://i.imgur.com/h6piUDK.jpg

 

Disableing Landscape and water fixes has no result.
https://i.imgur.com/okXikzw.jpg

(when dyndolod disable)

 

Thanking in advance)

 

Link to comment
Share on other sites

7 answers to this question

Recommended Posts

  • 0

Test with a new game.

 

If that works make sure to follow the update instructions with a clean save correctly.

 

If it still doesn't work, check in xEdit if the gate reference is overwritten in one of the DynDOLOD plugins. Take note of the last plugin to modify the gate. Is it really Landscape and Water fixes?

Edited by sheson
Link to comment
Share on other sites

  • 0

Test with a new game.

 

If that works make sure to follow the update instructions with a clean save correctly.

 

If it still doesn't work, check in xEdit if the gate reference is overwritten in one of the DynDOLOD plugins. Take note of the last plugin to modify the gate. Is it really Landscape and Water fixes?

New game works! Il'l try create clean save with update to resolve this ^^

Some error messages because its not a completely new game

https://i.imgur.com/zkjhdlr.jpg

Edited by Yomi
Link to comment
Share on other sites

  • 0

Re-install mod and follow the update instructions with a clean save repair errors messages in whiterun, but wall still disappered.

Returning on 1 mounth old save and full re-install finally helped rebuild gatewall without errors))

~Next time will read the manual~

https://i.imgur.com/lHmZdLd.jpg

 

^^Thanks^^

Edited by Yomi
Link to comment
Share on other sites

  • 0

I am still interested why a reference that DynDOLOD does not overwrite would be influenced.

 

If you check in xEdit, what other plugins in your load order other than Unofficial Path and Landscape and Water fixes overwrite the reference 000383C9?

Link to comment
Share on other sites

  • 0

I am still interested why a reference that DynDOLOD does not overwrite would be influenced.

 

If you check in xEdit, what other plugins in your load order other than Unofficial Path and Landscape and Water fixes overwrite the reference 000383C9?

That's it. Only mesh file from landscape and water fixes is different. This is not such an important thing right?

https://i.imgur.com/yqp9UP7.png

Edited by Yomi
Link to comment
Share on other sites

  • 0

I am just scratching my head how it could be possible affected if there is no records in DynDOLOD plugins modifying it. Just wondering, don't worry about it.

I think my load order is cause to this hapening... my understanding not good at this

Maybe it's updated OCW_Collegeofwniterhold or CWRepairs + Jk skyrim + Los II or old mods without updates.

https://i.imgur.com/lKUlocH.png

Edited by Yomi
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.