Yomi Posted April 22, 2020 Posted April 22, 2020 Hello. Your mod awesome and i didn't have any problems with him trowhought one year with sse.Since yesterday i updated to newest version and i missed whiterun wallgate. Re-install/rollback do not give a results(disable dyndolod.esm/esp restore her back installed jk skyrim aioMesh missed - wrwallmaingate01.nif https://i.imgur.com/h6piUDK.jpg Disableing Landscape and water fixes has no result.https://i.imgur.com/okXikzw.jpg(when dyndolod disable) Thanking in advance)
0 sheson Posted April 22, 2020 Posted April 22, 2020 (edited) Test with a new game. If that works make sure to follow the update instructions with a clean save correctly. If it still doesn't work, check in xEdit if the gate reference is overwritten in one of the DynDOLOD plugins. Take note of the last plugin to modify the gate. Is it really Landscape and Water fixes? Edited April 22, 2020 by sheson
0 Yomi Posted April 22, 2020 Author Posted April 22, 2020 (edited) Test with a new game. If that works make sure to follow the update instructions with a clean save correctly. If it still doesn't work, check in xEdit if the gate reference is overwritten in one of the DynDOLOD plugins. Take note of the last plugin to modify the gate. Is it really Landscape and Water fixes?New game works! Il'l try create clean save with update to resolve this ^^Some error messages because its not a completely new gamehttps://i.imgur.com/zkjhdlr.jpg Edited April 22, 2020 by Yomi
0 Yomi Posted April 22, 2020 Author Posted April 22, 2020 (edited) Re-install mod and follow the update instructions with a clean save repair errors messages in whiterun, but wall still disappered.Returning on 1 mounth old save and full re-install finally helped rebuild gatewall without errors))~Next time will read the manual~https://i.imgur.com/lHmZdLd.jpg ^^Thanks^^ Edited April 22, 2020 by Yomi
0 sheson Posted April 23, 2020 Posted April 23, 2020 I am still interested why a reference that DynDOLOD does not overwrite would be influenced. If you check in xEdit, what other plugins in your load order other than Unofficial Path and Landscape and Water fixes overwrite the reference 000383C9?
0 Yomi Posted April 23, 2020 Author Posted April 23, 2020 (edited) I am still interested why a reference that DynDOLOD does not overwrite would be influenced. If you check in xEdit, what other plugins in your load order other than Unofficial Path and Landscape and Water fixes overwrite the reference 000383C9?That's it. Only mesh file from landscape and water fixes is different. This is not such an important thing right?https://i.imgur.com/yqp9UP7.png Edited April 23, 2020 by Yomi
0 sheson Posted April 23, 2020 Posted April 23, 2020 I am just scratching my head how it could be possible affected if there is no records in DynDOLOD plugins modifying it. Just wondering, don't worry about it.
0 Yomi Posted April 23, 2020 Author Posted April 23, 2020 (edited) I am just scratching my head how it could be possible affected if there is no records in DynDOLOD plugins modifying it. Just wondering, don't worry about it.I think my load order is cause to this hapening... my understanding not good at thisMaybe it's updated OCW_Collegeofwniterhold or CWRepairs + Jk skyrim + Los II or old mods without updates.https://i.imgur.com/lKUlocH.png Edited April 23, 2020 by Yomi
Question
Yomi
Hello. Your mod awesome and i didn't have any problems with him trowhought one year with sse.
Since yesterday i updated to newest version and i missed whiterun wallgate.
Re-install/rollback do not give a results(
disable dyndolod.esm/esp restore her back
installed jk skyrim aio
Mesh missed - wrwallmaingate01.nif
https://i.imgur.com/h6piUDK.jpg
Disableing Landscape and water fixes has no result.
https://i.imgur.com/okXikzw.jpg
(when dyndolod disable)
Thanking in advance)
7 answers to this question
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