Hello. After almost a year I returned to Skyrim for a full modded edition (Phoenix Flavour guide as base), however I stumbled at a problem at the end for my Dyndolod generation.
While using Dyndolod (after the correct procedure with TexGen) generation, I get an error at the very end. Also using the 32 version, because I have the strange issue that I always run out of memory with the x64 version around the 9 minute mark (and I have 16gb ram and 64 bit win 10), the memory justs overflow at around the same time as I can see in my processes until it hits 100% and freezes/stops.
Anyhow, that isn't the case with x32 version. However, I get this error with the 32 version.
[00:17:42.488] <Error: LODGen.exe check the logfile for errors E:\Temp\Updates\The Elder Scrolls V Skyrim\Phoenix Flavour\Tools\DynDOLOD\Logs\LODGen_SSE_Tamriel_log.txt> [00:17:42.567] LODGen.exe for DLC2SolstheimWorld completed successfully [00:17:42.629] LODGen.exe for MarkarthWorld completed successfully [00:17:42.692] LODGen.exe for DLC01SoulCairn completed successfully [00:17:42.754] LODGen.exe for DLC2ApocryphaWorld completed successfully [00:17:42.832] LODGen.exe for SkuldafnWorld completed successfully [00:17:42.895] LODGen.exe for Sovngarde completed successfully [00:17:42.973] LODGen.exe for DeepwoodRedoubtWorld completed successfully [00:17:43.035] LODGen.exe for DLC1HunterHQWorld completed successfully [00:17:43.098] LODGen.exe for Blackreach completed successfully [00:17:43.160] LODGen.exe for DLC01FalmerValley completed successfully [00:17:43.223] LODGen.exe for JaphetsFollyWorld completed successfully [00:17:43.285] [00:17:43.349] There were errors in one or more LODGen logs (see report above) resulting in incomplete static object LOD. [00:17:43.410] Check the LODGen logs and fix cause of errors. [00:17:43.473] Switch to expert mode and try re-running LODGen.exe for these wordspaces with the already exported LOD data.
Looking at the mentioned file I see this nothing strange or anything mentioned specifically, this is the entire file:
"Skyrim Object LOD Generator 2.7.4.0 Created by Ehamloptiran and Zilav Updated by Sheson
Log started at 22:28:51 Game Mode: SSE Fix Tangents: False, False, False, False Generate Tangents: True, True, True, True Generate Vertex Colors: True, True, True, True Merge Vertex Colors: True, True, True, True Merge Meshes: True Grouping: False Remove Faces under Terrain: True Remove Faces under Water: True Remove Faces Z-Shift: 10 Use HD Flag: True Ignore Materials: False Alpha DoubleSided: False Default Alpha Threshold: 128 Use Source Alpha Threshold: False Use Backlight Power: False Use Decal Flag: False Specific level: No Specific quad: No Max Level: 32 Output: E:\Temp\Updates\The Elder Scrolls V Skyrim\Phoenix Flavour\Tools\DynDOLOD\DynDOLOD_Output\Meshes\Terrain\tamriel\Objects\ Using UV Atlas: E:\Temp\Updates\The Elder Scrolls V Skyrim\Phoenix Flavour\Tools\DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_atlas_map_tamriel.txt Using Flat Textures: E:\Temp\Updates\The Elder Scrolls V Skyrim\Phoenix Flavour\Tools\DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_flat_textures.txt Using Alt Textures: E:\Temp\Updates\The Elder Scrolls V Skyrim\Phoenix Flavour\Tools\DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_alt_textures_tamriel.txt Generating object LOD meshes for worldspace Tamriel"
I also tried the "expert" thing, but nothing fixes it I get the same error at the end. And the meshes folder in both cases for "Tamriel" are completely empty. Nothing is generated there. The rest is generated though (Sovngarde etc).
Question
Geo
Hello. After almost a year I returned to Skyrim for a full modded edition (Phoenix Flavour guide as base), however I stumbled at a problem at the end for my Dyndolod generation.
While using Dyndolod (after the correct procedure with TexGen) generation, I get an error at the very end. Also using the 32 version, because I have the strange issue that I always run out of memory with the x64 version around the 9 minute mark (and I have 16gb ram and 64 bit win 10), the memory justs overflow at around the same time as I can see in my processes until it hits 100% and freezes/stops.
Anyhow, that isn't the case with x32 version. However, I get this error with the 32 version.
I also tried the "expert" thing, but nothing fixes it I get the same error at the end. And the meshes folder in both cases for "Tamriel" are completely empty. Nothing is generated there. The rest is generated though (Sovngarde etc).
Edited by Geo4 answers to this question
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