Jump to content
  • 0

Skyrim VR: Executing Texconv Returned Error (when generating tree LODS)


Seag

Question

Hello everyone,

 

sorry to bother, but couldn't find a working solution to this online.

 

I just finalized my SkyrimVR modlist and was generating LODs for it using DynDOLOD. Followed all the usual steps, using the medium preset, but I get an error while generating trees.

 

I tried the solution that I saw online of directing the output to a folder outside of MO2 using the -o argument, as well as changing it inside the executable, but it still doesn't work. I also tried reinstalling DynDOLOD Resources, but to no avail. I'm using Enhanced Vanilla Trees followed by "High-res Pines for all versions" from SFO (which doesn't provide any LODs), if that's of any help. I'll leave a copy of the log attached.

 

PS: just thought it could be relevant too, I ran TexGen without any trouble beforehand.

 

Thanks in advance!

 

 

Link to comment
Share on other sites

2 answers to this question

Recommended Posts

  • 0

Ah I'm so dumb!

 

I assumed I had the right Microsoft Visual C++ installed but in fact it seems I didn't. Installing those from the link provided in the manual worked.

 

Thank you so much and sorry for being a dumb mod user and not reading the manual properly!!  ::D:

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.