uncleseano Posted December 27, 2019 Posted December 27, 2019 Hi, I'm looking to load up two mods that xEdit is showing Nav Conflicts and to create a new plugin just for nav conflict resolution. The only vids out there are for CK basics and undeleted nav res. Any advice? Thanks guys
0 TechAngel85 Posted December 27, 2019 Posted December 27, 2019 There are tons of vids on how to do navmeshing itself, but to get started you'd want to:Make sure mods are active that are needing a patch. Open CK. Save and name the plugin for the patch. Now go to File > Data On the window that opens, make the new patch is the "active" plugin by clicking the button. Double-click the two mods needing a patch so they have checkmarks and then click OK to load everything. From there you just need to go to the issue area, toggle the Navmesh toolbar, and start reworking the Navmesh in the problem areas so that it is call connected together and working.
0 uncleseano Posted December 27, 2019 Author Posted December 27, 2019 That's a great start thanks. I've been ingesting CK Nav vids from Darkfox and the official Bethesda channel all afternoon. Just couldn't really find anything about making patches. Thanks for the crash course, it's something to get me started. I'll holler back if I get stuck
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uncleseano
Hi, I'm looking to load up two mods that xEdit is showing Nav Conflicts and to create a new plugin just for nav conflict resolution.
The only vids out there are for CK basics and undeleted nav res.
Any advice? Thanks guys
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