When adding those using MO2, it says it replaces files in the DynDOLOD Resources SE package.
Should I allow this and use the LOD files from the mod creator, or should I always use the LOD files from the resource package?
My thoughts are that I would use the mod supplied files, but most of the resources I've look at say the DynDOLOD package should be at the bottom when running DynDOLOD, so I'm not sure which way to go. Or I could place the mod package wherever I like and hide the DynDOLOD LOD files that conflict to use the mod supplied files. Or are the mod supplied files pregenerated LOD files that I should ignore if I'm building my LOD files using DynDOLOD? Or am I just getting myself confused?
Question
strudo76
Hey there
I have a question regarding LOD generation, mostly to help my understanding of the process.
I have generated the LOD files for a small mod setup without problems.
I am installing the mod Skyland - Imperial Forts and Dungeons (https://www.nexusmods.com/skyrimspecialedition/mods/16354?tab=description) which says it includes LOD files for its assets.
When adding those using MO2, it says it replaces files in the DynDOLOD Resources SE package.
Should I allow this and use the LOD files from the mod creator, or should I always use the LOD files from the resource package?
My thoughts are that I would use the mod supplied files, but most of the resources I've look at say the DynDOLOD package should be at the bottom when running DynDOLOD, so I'm not sure which way to go. Or I could place the mod package wherever I like and hide the DynDOLOD LOD files that conflict to use the mod supplied files. Or are the mod supplied files pregenerated LOD files that I should ignore if I'm building my LOD files using DynDOLOD? Or am I just getting myself confused?
Any help would be appreciated.
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