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DynDOLOD is stopping early, after about 14 mins, and giving me the message that some lods couldn't be generated and to check the logs to see which. Checking the logs shows the following error:

 

Using the latest version of DynDOLOD I am getting the following error message:

Error processing meshes\dyndolod\lod\trees\srg_treepineforest05_6ba196f3passthru_lod.nif Exception of type 'System.OutOfMemoryException' was thrown.
Log ended at 11:18:08 PM (9:44)
Code: 535
 
I just happened to have DynDOLOD v 2.54 on my old  laptop so I copied that over and replaced vs 2.59 and reran both TexGen and DynDOLOD which took bout 22 mins to complete and didn't get any errors.

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Posted (edited)

 

DynDOLOD is stopping early, after about 14 mins, and giving me the message that some lods couldn't be generated and to check the logs to see which. Checking the logs shows the following error:

 

Using the latest version of DynDOLOD I am getting the following error message:

Error processing meshes\dyndolod\lod\trees\srg_treepineforest05_6ba196f3passthru_lod.nif Exception of type 'System.OutOfMemoryException' was thrown.
Log ended at 11:18:08 PM (9:44)
Code: 535
 
I just happened to have DynDOLOD v 2.54 on my old  laptop so I copied that over and replaced vs 2.59 and reran both TexGen and DynDOLOD which took bout 22 mins to complete and didn't get any errors.

 

The message is from LODGen.exe in the Edit Scripts folder. Typically this error means the mesh is corrupt or has reading problems, often by third party program s like UAC, antivirus or mod managers.

 

Check if the files open in NifSkope.
Start xEdit, start its Asset Browser with CTRL+F3, enter the filename into the filter field, doubleclick the file in the list to open it with the default program (e.g. NifSkope)

 

Test if using x64 version changes anything.

 

Test if using the older LODGen.exe/LODGenx64.exe works with the newer DynDOLOD version.

Edited by sheson

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