Jump to content
  • 0

Glowing light spheres in the distance? (Disabled Glow FX)


Question

3 answers to this question

Recommended Posts

  • 0
Posted

I guess you mean  the setting Load rules for "FXGlow" since there no such thing as a "Glow FX" feature.

 

So either you didn't load the rules with low, medium, high after changing the checkbox so the rules are not loaded, didn't generate/installed/updated LOD properly after the new generation or more likely those are Fake Lights.

  • 0
Posted (edited)

Looks like Fake Lights was it. Are both Fake Lights and FXglow different names for the same effect? In any case, thanks.

They are different things. The FXGlow rules are for references using glow meshes and the Fake Lights checkboxes add glow meshes for references adding LIGH base records.

The manual "Glow LOD" chapter explains it in more detail.

Edited by sheson

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.