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The Rookery roof garden and the view through Solitude Arch - LOD blocked!!!


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Hi Sheson, 

 

Still squashing odd visual bits and bobs and I can't unsee this piece of LOD that remains when admiring the view atop The Rookery. The problem is, when you are out on the roof garden, and looking through Solitude Arch there is a large lump of LOD land. It successfully unloads when you get down to ground level and approach, but when you're on the roof it remains - citizens wander in and out of it and as there is no collision you see bodies and heads sticking out the LOD ground.

 

I also see from your Nexus page that The Rookery is listed as working out the box, so If it's already fixed and my hefty load order is being naughty, feel free to give it the smack down. If not, any chance you can advise me how to proceed and I'll see if I can fix it.

 

THANKYOU :)

 

K747

 

Problem > https://imgur.com/6RuUmrV

 

Mod in question

1 answer to this question

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Posted (edited)

I can only fix so many vanilla LOD issues at a time.

 

The vanilla "base" LOD meshes solitudebase_lod.nif and solitudebasemarket_lod.nif are huge without any regards to cell borders. Maybe some day I make them match their full models and/or split them properly for all the cities. No promises. If you want to edit them yourself let me know.

 

All that Rookery does, it gives you a location to actually see the vanilla issue.

Edited by sheson

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