ShmooZ Posted February 13, 2018 Posted February 13, 2018 I could really use something as a frame of reference for SkyrimPrefs.ini in Skyrim LE at 2160p Basically I have been doing Skyrim LE with various ENBs and EVT + 3D LODs since December 2017. I had to put uGrids at 9 and cap frames at 30 in order to stop stuttering and lag. It still occasionally lags and stutters a bit. Not bad. Usually only around heavy tree areas like Riften. Frames at 15 to 20 fps. Interior frames are hitting 30 and sometimes go over, even with frames capped at 30. Settings I could use a frame of reference for in SkyrimPrefs.ini: [Display]fMeshLODLevel1FadeDist=16896.0000 (max for uGrids 5...but what about 7 and 9?)fMeshLODLevel1FadeTreeDistance=16896.0000fMeshLODLevel2FadeDist=16896.0000fMeshLODLevel2FadeTreeDistance=16896.0000 With static, the above settings do not matter anyway? With 3D LODs? [LOD]fLODFadeOutMultActors=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultObjects=15.0000 (possible to go up to 30 on these?)fLODFadeOutMultSkyCell=1.0000 [TerrainManager]fBlockLevel0Distance=30000.0000fBlockLevel1Distance=60000.0000fBlockMaximumDistance=200000.0000fSplitDistanceMult=4.0000 (any higher numbers that can be used here?)fTreeLoadDistance=50000.0000 If anyone out there is doing Skyrim LE with DynDOLOD in 2160p or higher, please share your LOD and Terrain ini settings. Thanks! :)
0 sheson Posted February 13, 2018 Posted February 13, 2018 Only these setting have anything to do with the types of LOD that DynDOLOD handlesfLODFadeOutMultSkyCellfBlockLevel0DistancefBlockLevel1DistancefBlockMaximumDistancefSplitDistanceMultfTreeLoadDistance They are explained in the manual and the useful ones can be changed in the DynDOLOD SkyUI MCM Settings pages for immediate testing in-game so you can find values that are best for the current hardware and load order. The 2160p resolution is only a small factor of many, so there is no simple answer other then start from the defaults and test things yourself. >I had to put uGrids at 9 and cap frames at 30 in order to stop stuttering and lag. I suggest to to leave it at the recommended and default 5 for no stuttering, higher frames and stable game, especially when already using proper 3D tree LODs. I suggest to use defaults/BethINIs with a properly installed game with ENBoost, SKSE, maybe crash fixes before starting to modify INI settings.
Question
ShmooZ
Basically I have been doing Skyrim LE with various ENBs and EVT + 3D LODs since December 2017.
I had to put uGrids at 9 and cap frames at 30 in order to stop stuttering and lag.
It still occasionally lags and stutters a bit. Not bad. Usually only around heavy tree areas like Riften. Frames at 15 to 20 fps.
Interior frames are hitting 30 and sometimes go over, even with frames capped at 30.
Settings I could use a frame of reference for in SkyrimPrefs.ini:
2 answers to this question
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