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I've done something weird with DynDOLOD and windows in Solitude World - They are not disabling and are "doubled up"


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Posted

No idea how I've managed this but if you could point me in the right direction for a fix that would be great. Basically, my DynDOLOD windows aren't switching off or something for Solitude World. I use the mod Solitude Reborn, and include it when running DynDOLOD.

 

Some pics > https://imgur.com/a/MHo0C

 

Thanks

2 answers to this question

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Posted

Actually, if you add the line

 

Solitude Reborn.esp=SolitudeWorld

 

to ..\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_TES5_mod_world_ignore.txt

 

you can keep it in the load order when generating. You still get the LOD for the additions outside in front of the main gate, but it will ignore the stuff "inside" of Solitude.

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