So DynDOLOD seems to have an issue detecting and placing LODs for a couple statics in Nazenn's JK's Skyrim - Lite and SuperLite mod. I asked him about it, and he doesn't think there's anything that he can do to fix it from his end.
Basically, a couple wall LODs and a gate/tower LOD near the south-west entrance to Riften are completely misplaced (in the case of the wall LODs, which seem inverted, and are on top of the road), or slightly misplaced (in the case of the gate and tower LOD, which is slightly jutting out of the north and westward direction of the actual gate and tower.
The records it corresponds to from his mod are XX000DB3: RTWall05Inner, and XX000DBA: RWall03Outer - the incorrect LODs DynDOLOD generates for me are BF001276: JKsSuperLITECitiesesp_000DBA_DynDOLOD_TOWN, and BF001278: JKsSuperLITECitiesesp_000DB3_DynDOLOD_TOWN.
Here's an image showing the LODs with issues - the south-west gate of Riften is just behind the left LOD:
Question
Velgath
So DynDOLOD seems to have an issue detecting and placing LODs for a couple statics in Nazenn's JK's Skyrim - Lite and SuperLite mod. I asked him about it, and he doesn't think there's anything that he can do to fix it from his end.
Basically, a couple wall LODs and a gate/tower LOD near the south-west entrance to Riften are completely misplaced (in the case of the wall LODs, which seem inverted, and are on top of the road), or slightly misplaced (in the case of the gate and tower LOD, which is slightly jutting out of the north and westward direction of the actual gate and tower.
The records it corresponds to from his mod are XX000DB3: RTWall05Inner, and XX000DBA: RWall03Outer - the incorrect LODs DynDOLOD generates for me are BF001276: JKsSuperLITECitiesesp_000DBA_DynDOLOD_TOWN, and BF001278: JKsSuperLITECitiesesp_000DB3_DynDOLOD_TOWN.
Here's an image showing the LODs with issues - the south-west gate of Riften is just behind the left LOD:
Edited by Velgath2 answers to this question
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