First, I give my firstborn already to Sheson. Second, thank you all mod/mod guides - creators/community and Bethesda for bringing joyous moments to my insignificant life. I am going to be honest here since these communities are really where I can be honest with than my family. This game keeps me from suicide.
There, it's out and sorry if you had to suffer that if you are reading this.
I've followed the instructions from youtuber GamerPoets video and have also read everything in description and understood as much as I can. In my sleepiness and excitement though I failed to modify the default settings (the part in clicking advanced settings in video) but everything worked fine after I installed it into my MO profile except one teeny tiny problem when I arrived to Darkwater Crossing.
I've installed all I could find from Arthmoor's village expansions including Castle Volkihar (total of 8) and I have merged them into a single esp using Mator's MergePlugins and called it 'Arthmoor village pack.esp'. I did this to reduce my loadorder count and I already have done this after I found Arthmoor's essential mod: 'Alternate Start - Live Another Life'. I've read that you should not install/uninstall mods mid-playthrough and I cannot anymore add those esps back because I will reach my load order limit of 245 (going further makes my saves reset from scratch and reinstall all mods)
I've also been to Kynesgrove but that place is working fine, the LOD is correct for the houses and when I approached and inspected the place there was no problem like I encountered in Darkwater Crossing.
And my PROBLEM: there is that the houses are submerged by landscape and I can't enter the houses since they are blocked. I am using MFGConsole and clicked on the object and it says it is DynDOLOD.esp that is the culprit(base:Skyrim locate:DynDOLOD.esp). I seemed to have failed to get a screenshot though, sorry if I cannot provide one now (will try later when I get the chance).
I have not yet tried to re-run from scratch for I had no reason to believe I needed to since it's only a small problem. I am writing now before I continue my playthrough and edit this post as I find more to report. I hope that someone can give me a bit of help in this small problem.
Question
jchernandez
First, I give my firstborn already to Sheson. Second, thank you all mod/mod guides - creators/community and Bethesda for bringing joyous moments to my insignificant life. I am going to be honest here since these communities are really where I can be honest with than my family. This game keeps me from suicide.
There, it's out and sorry if you had to suffer that if you are reading this.
I've followed the instructions from youtuber GamerPoets video and have also read everything in description and understood as much as I can. In my sleepiness and excitement though I failed to modify the default settings (the part in clicking advanced settings in video) but everything worked fine after I installed it into my MO profile except one teeny tiny problem when I arrived to Darkwater Crossing.
I've installed all I could find from Arthmoor's village expansions including Castle Volkihar (total of 8) and I have merged them into a single esp using Mator's MergePlugins and called it 'Arthmoor village pack.esp'. I did this to reduce my loadorder count and I already have done this after I found Arthmoor's essential mod: 'Alternate Start - Live Another Life'. I've read that you should not install/uninstall mods mid-playthrough and I cannot anymore add those esps back because I will reach my load order limit of 245 (going further makes my saves reset from scratch and reinstall all mods)
I've also been to Kynesgrove but that place is working fine, the LOD is correct for the houses and when I approached and inspected the place there was no problem like I encountered in Darkwater Crossing.
And my PROBLEM: there is that the houses are submerged by landscape and I can't enter the houses since they are blocked. I am using MFGConsole and clicked on the object and it says it is DynDOLOD.esp that is the culprit(base:Skyrim locate:DynDOLOD.esp). I seemed to have failed to get a screenshot though, sorry if I cannot provide one now (will try later when I get the chance).
I have not yet tried to re-run from scratch for I had no reason to believe I needed to since it's only a small problem. I am writing now before I continue my playthrough and edit this post as I find more to report. I hope that someone can give me a bit of help in this small problem.
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