STEP instructions always say "NONE" for those sorts of mods. However, I want to add these in.
Do you go by STEP STRICTLY, then go back and change it? Or do you bypass that particular bit of STEP and go ahead and choose Falskaar, IW, or other mods you want to add, but not on STEP specifically?
Reason I ask, is that I deviated enough, where I needed to add not only Fal, IW, RND & Moonquest, and after I did (I added Alternative Start to test current stability), that I'm crashing right at the start screen. Everything is cleaned, everything is TESvEdit'ed, everything is LOOT'ed. NOTHING is wrye bashed.
I tried testing after going all the way through 2-H Creatures, plus Falskaar+.
How do you work the extra mods when asked about them? Did I already screw something up?
Question
towndrunk
STEP instructions always say "NONE" for those sorts of mods. However, I want to add these in.
Do you go by STEP STRICTLY, then go back and change it? Or do you bypass that particular bit of STEP and go ahead and choose Falskaar, IW, or other mods you want to add, but not on STEP specifically?
Reason I ask, is that I deviated enough, where I needed to add not only Fal, IW, RND & Moonquest, and after I did (I added Alternative Start to test current stability), that I'm crashing right at the start screen. Everything is cleaned, everything is TESvEdit'ed, everything is LOOT'ed. NOTHING is wrye bashed.
I tried testing after going all the way through 2-H Creatures, plus Falskaar+.
How do you work the extra mods when asked about them? Did I already screw something up?
3 answers to this question
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