drummss Posted June 21, 2016 Posted June 21, 2016 Hello Everyone, I'm currently running a SRLE + REGS + PerMa setup, with some mods of my own choice. The problem I have is that when I get near Riverwood, my screen freezes (no ctd), but the sound continues to play. I need to enter task manager and end Skyrim, because the screen doesn't unfreeze. The place where I freeze is near Riverwood, but the exact place differs. OS is Windows 10, I also used the REGS medium system guide, to change the textures to a lower resolution. 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dragonborn patch.espPP_WindcallerPass.espPreventsAccidentPickUp.espquest_pitfighter_dlc01.espApple garden.espForgottenMagic_Redone.espPerMa Patches - Merged.espMage Outfit Texture Overhaul.espNightingaleArrows.espPerMaExtendedPerkDescriptions.espScopedBows_EagleEyeTweak.espMoonAndStar_RSC_Patch.espAshSulfurRocksMerged.espUIExtensions.espICH Merged Patch.espInconsequential NPCs Patches Merged.espN2T IW.espN2T Scoped Bows.espTheEyesOfBeauty - Merged.espFalskaar - Notice Board.espMatureSkinComplexions.espThunderchild - PerMa Compatibility Patch.espWetandCold - Ashes.espSMIM-DragonbornTernFix.espSMIM-DungeonsCliffsIceSkirts.espSMIM-FarmhouseFlickeringFix.espVivid Weathers - Merged.espCACO_CRF.espCACO_AOS_Patch.espCACO_CoinReplacer_Patch.espCACO_USLEEP_Patch.espBathing in Skyrim - Main.espCACO_Bathing in Skyrim.espBathing in Skyrim - Realistic Room Rental.espBathing In Skyrim - Followers Only.espTradeRoutes-HelgenReborn-Patch.espRSChildren_CompleteUSKP.espDynamic Dialogue Followers.espPresets 2-3.espAlternate Start - Live Another Life.espBetterQuestObjectives - Merged.espFarmhouseChimneys - Merged.espELE_Legendary_Fs_Lite.espSR Conflict Resolution.espREGS - SRLE Patch.espBashed Patch, 0.espDynDOLOD.espASIS-Dependency.espASIS.espPatchusMaximus.espDual Sheath Redux Patch.esp Thanks in advance!
paul666root Posted June 21, 2016 Posted June 21, 2016 usually happens when you reached your vram limit
DMCbr Posted June 21, 2016 Posted June 21, 2016 No much a RAM or VRAM problem imo. Memory issues cause instant CTD.I usualy see this happens when a get 5 grids near a buged cell/place. Since the game loads things when you get 5 grids(game units) near the thing it need to load, the buged mod/script cause this problem. BUT, if you coc toa place inside the buged grid, the game probly will load (50% chance). I did a few tests with this bugs time ago.You can test and see if this is your case, and if yes, chech the mods that change something related to that place.
Pretendeavor Posted June 21, 2016 Posted June 21, 2016 Sounds like perhaps your SKSE memory patch isn't working or your Block 1 isn't set high enough. I'd recommend using Memory Blocks Log to check this. Or, since it sounds like a heavy setup, immediately change DefaultHeapInitialAllocMB to 1024 in SKSE.ini. Alternatively, try using SKSE Plugin Preloader in combination with Crash fixes with "UseOSAllocators=1" in CrashFixPlugin.ini. It addresses the same problem as the SKSE memory patch but does it in a different way.
drummss Posted June 21, 2016 Author Posted June 21, 2016 I already tried the preloader and Crash Fixes combination, which didn't work. I now also tried SKSE.ini method and low and behold, I'm standing in Riverwood. Hopefully I can finally play now. Thanks everyone
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