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Arguments won't stay in the Modify tab


xenbirth

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I looked all over for a topic with this, but nothing is helping. I've tried two different formats to get tes5edit to let me use Dyndolod and all that stuff. first one is -o:"F:\Output" And then -o: "F:\Output"

Just added a space behind the colon, i saw that might work it didn't. I'm at my wits end, i've run as admin, and all the things i've seen. Just it won't save arguments.

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[General]

selected_profile=STEP Base
ask_for_nexuspw=true
gamePath=F:\\Steam\\steamapps\\common\\Skyrim
motd_hash=2327740679
first_start=false
mod_list_state=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\a\x1\0\0\0\0\0\0\0\0\0\0\0\bT\0\0\0\x3\0\0\0\x6\0\0\0\n\0\0\0\x4\0\0\0\n\0\0\0\x2\0\0\0\n\0\0\x3\xc1\0\0\0\b\x1\x1\0\x1\0\0\0\0\0\0\0\0\x1\0\0\0\x14\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\b\0\0\x1\x15\0\0\0\x1\0\0\0\0\0\0\0P\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x41\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x37\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x1\xe4\0\0\0\x1\0\0\0\0\0\0\x3\xe8)
plugin_list_state="@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x2|\0\0\0\x4\x1\x1\0\x1\0\0\0\0\0\0\0\0\x1\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\0\xa1\0\0\0\x1\0\0\0\0\0\0\0\x32\0\0\0\x1\0\0\0\0\0\0\0;\0\0\0\x1\0\0\0\0\0\0\x1n\0\0\0\x1\0\0\0\0\0\0\x3\xe8)"
group_state=0
window_geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x2\0\0\xff\xff\xff\xf8\xff\xff\xff\xf8\0\0\x6\x97\0\0\x3\xf9\0\0\x2\xe6\0\0\x1\"\0\0\x6\x83\0\0\x3\xe7\0\0\0\0\x2\0\0\0\x6\x90)
window_split=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\x3\xde\0\0\x2\xa8\x1\xff\xff\xff\xff\x1\0\0\0\x1\0)
log_split=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\x2\x62\0\0\0\x64\x1\xff\xff\xff\xff\x1\0\0\0\x2\0)
browser_geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x2\0\0\0\0\0\0\0\0\0\0\0\0\x3\xef\0\0\x2\xed\0\0\0\0\0\0\0\0\0\0\x3\xef\0\0\x2\xed\0\0\0\0\0\0\0\0\x6\x90)
filters_visible=false
manage_bsas=true
selected_executable=4
mod_info_tabs=@ByteArray(\0\0\0\t\0\0\0\xe\0t\0\x61\0\x62\0T\0\x65\0x\0t\0\0\0\f\0t\0\x61\0\x62\0I\0n\0i\0\0\0\x12\0t\0\x61\0\x62\0I\0m\0\x61\0g\0\x65\0s\0\0\0\xe\0t\0\x61\0\x62\0\x45\0S\0P\0s\0\0\0\x18\0t\0\x61\0\x62\0\x43\0o\0n\0\x66\0l\0i\0\x63\0t\0s\0\0\0\x1a\0t\0\x61\0\x62\0\x43\0\x61\0t\0\x65\0g\0o\0r\0i\0\x65\0s\0\0\0\x10\0t\0\x61\0\x62\0N\0\x65\0x\0u\0s\0\0\0\x10\0t\0\x61\0\x62\0N\0o\0t\0\x65\0s\0\0\0\x10\0t\0\x61\0\x62\0\x46\0i\0l\0\x65\0s)
backup_install=false
 
[PluginPersistance]
Python%20Proxy\tryInit=false
 
[customExecutables]
1\title=SKSE
1\custom=false
1\toolbar=true
1\ownicon=false
2\title=Skyrim
2\custom=true
2\toolbar=false
2\ownicon=true
3\title=Skyrim Launcher
3\custom=true
3\toolbar=false
3\ownicon=true
size=8
2\binary=F:/Steam/steamapps/common/Skyrim/TESV.exe
2\arguments=
2\workingDirectory=F:/Steam/steamapps/common/Skyrim
2\closeOnStart=false
2\steamAppID=
3\binary=F:/Steam/steamapps/common/Skyrim/SkyrimLauncher.exe
3\arguments=
3\workingDirectory=F:/Steam/steamapps/common/Skyrim
3\closeOnStart=false
3\steamAppID=
4\title=LOOT
4\custom=true
4\toolbar=false
4\ownicon=true
4\binary=F:/Steam/steamapps/common/Skyrim/LOOT/Loot.exe
4\arguments=
4\workingDirectory=F:/Steam/steamapps/common/Skyrim/LOOT
4\closeOnStart=false
4\steamAppID=
5\title=Wry Bash
5\custom=true
5\toolbar=false
5\ownicon=true
5\binary=F:/Steam/steamapps/common/Skyrim/Mopy/Wrye Bash.exe
5\arguments=
5\workingDirectory=
5\closeOnStart=false
5\steamAppID=
6\title=TES5Edit
6\custom=true
6\toolbar=false
6\ownicon=false
6\binary=F:/Steam/steamapps/common/Skyrim/TES5EDIT/TES5Edit.exe
6\arguments=
6\workingDirectory=
6\closeOnStart=false
6\steamAppID=
7\title=Dual Sheath Redux Patch
7\custom=true
7\toolbar=false
7\ownicon=false
7\binary=F:/Java 64-bit/bin/javaw.exe
7\arguments=-jar \"F:\\Mod Organizer\\mods\\Dual Sheath Redux\\SkyProc Patchers\\Dual Sheath Redux Patch\\Dual Sheath Redux Patch.jar\"
7\workingDirectory=F:/Mod Organizer/mods/Dual Sheath Redux/SkyProc Patchers/Dual Sheath Redux Patch
7\closeOnStart=false
7\steamAppID=
8\title=FNIS
8\custom=true
8\toolbar=false
8\ownicon=false
8\binary=F:/Mod Organizer/mods/Fores New Idles in Skyrim - FNIS/tools/GenerateFNIS_for_Users/GenerateFNISforUsers.exe
8\arguments=
8\workingDirectory=F:/Mod Organizer/mods/Fores New Idles in Skyrim - FNIS/tools/GenerateFNIS_for_Users
8\closeOnStart=false
8\steamAppID=
 
[recentDirectories]
size=3
1\name=editExecutableBinary
1\directory=F:/Steam/steamapps/common/Skyrim/TES5EDIT
2\name=editExecutableDirectory
2\directory=C:/
3\name=installMod
3\directory=F:/Google Downloads
 
[settings]
nexus_login=true
nexus_username=
nexus_password=
 
[servers]
CDN=@Variant(\0\0\0\b\0\0\0\x5\0\0\0\xe\0p\0r\0\x65\0m\0i\0u\0m\0\0\0\x1\0\0\0\0\x12\0p\0r\0\x65\0\x66\0\x65\0r\0r\0\x65\0\x64\0\0\0\x2\0\0\0\0\0\0\0\x10\0l\0\x61\0s\0t\0S\0\x65\0\x65\0n\0\0\0\xe\0%\x7f\xb1\0\0\0\x1a\0\x64\0o\0w\0n\0l\0o\0\x61\0\x64\0S\0p\0\x65\0\x65\0\x64\0\0\0\x6\x41\x95\xa4\xb5\xb8\0\0\0\0\0\0\x1a\0\x64\0o\0w\0n\0l\0o\0\x61\0\x64\0\x43\0o\0u\0n\0t\0\0\0\x2\0\0\0U)
 
[CompletedWindowTutorials]
InstallDialog=true

 
I believe that is the MO organizer.

I went ahead and added he argument through the ini, let's see how that works. 

Nope. Didn't work, Still same thing.

Edited by Greg
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You appear to be able to add arguments to other executables so it isn't a problem with MO per se, perhaps the issue is the folder you are directing DynDOLOD to use doesn't exist or isn't allowing you access due to privileges?

 

On another matter your DSR entry is pointing to a 64bit Java as the engine. Since MO cannot use 64bit executables I'm assuming you have just misnamed that folder as opposed to installing a 64bit version of Java for use in MO. If it is the 64bit version you will need to add the 32bit version and point MO to use that version instead.

 

AS for your Nexus password, although it is possible that someone may be able to use it to gain access to your Nexus account, the posted password was encrypted and someone would have to use the MO code to create a password revealer and then use that on your password. Possible, but highly unlikely. I can't see what would be gained by getting access to random accounts from forum posts about completely unrelated matters. It's not like money could be made or damage done to Nexus accounts.

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