meierj Posted April 28, 2016 Share Posted April 28, 2016 Hello,I tried searching "Interesting" and didn't see any forum topics on this.Just wondering why Interesting NPCs didn't make it into the Step setup guide? Does it conflict with alot of mods? It seemed like an incredible mod to me. Thank you Link to comment Share on other sites More sharing options...
0 Greg Posted April 28, 2016 Share Posted April 28, 2016 Interesting NPCs is an incredible mod but I think it can be a bit heavy with all the additional scripts and NPCs. It's definitely not a bad mod and I've used in several playthroughs, but I think it's more appropriate in a pack than in STEP Core or Extended. Link to comment Share on other sites More sharing options...
0 redirishlord Posted April 28, 2016 Share Posted April 28, 2016 Interesting NPCs is an incredible mod but I think it can be a bit heavy with all the additional scripts and NPCs. It's definitely not a bad mod and I've used in several playthroughs, but I think it's more appropriate in a pack than in STEP Core or Extended.+1, due to script/string impact a pack should be built around it. Worthwhile content, but outside the STEP Core/Extended mandate if I understand it correctly.Btw, the project continues on Bethesda.net with a custom voice-acted radio station by Keith & company. Link to comment Share on other sites More sharing options...
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meierj
Hello,
I tried searching "Interesting" and didn't see any forum topics on this.
Just wondering why Interesting NPCs didn't make it into the Step setup guide? Does it conflict with alot of mods? It seemed like an incredible mod to me.
Thank you
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