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NMM Import is adding ".zip" to detected files
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Question
Tiktaalik
Hi, I'm converting over from NMM to Mod Organizer, and I'd like to use the import function for my existing mods from the Nexus website. However, when I begin the import, each attempted file reading by MO has a spurious ".zip" on the end. For example modA might have a filename in NMM of modA-1.2.zip, MO will try to copy over "modA-1.2.zip.zip". The same thing happens with .7z files (eg blah.7z.zip) and presumably anything else it finds.
I can't find any examples of people saying the same thing on these forums though. So I'm not sure if it's something daft at my end, or if the code is the issue but no-one's using the import.
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