-
Posts
26 -
Joined
-
Last visited
Everything posted by CyanSol
-
I'm also crashing when approaching the Shrine of Mehrunes Dagon. Might have something to do with the statue meshes. Edit: Nevermind, I installed the Stunning Statues mod wrong. What exactly does this line mean "Idiot Check: Make sure you have ss in statuessnow folder name otherwise you will CTD near statues."?
-
So this is interesting. I tried to replicate the crash and went around spam looting (by that I mean clicking the items in their inventory as fast as I can) all the bandits. I was able to replicate the crash three times, only on women. I even went out of my way to go find a random civilian woman and killed her which also caused the crash when I looted from her. I googled it and apparently another person had the same issue with UNP. I'm going to enable the vanilla armor meshes for UNP and try again. Edit: I'm dumb. I didn't have the skeleton activated. Let's see if the crash happens now.
-
So with everything loaded my crashes would happen in the same spot everytime as soon as I walked past a certain point from where I spawned. I've loaded up to UNP Blessed Body (if you use the guide as a reference). No major gameplay changes, no new weapons or items, no AI or NPC overhauls yet. My test path is from the Inn in Ivarstead to Treva's Watch where I fight all the bandits till they're dead and then start over. This time I went through everything, performance was fine and I killed one bandit at Treva's Watch, looted some iron arrows, her bow, and hide boots, and then instant CTD. Any ideas what could be causing that? Most of the mods I have enabled only change textures and meshes, and none of them change that area or combat, or any of the items she had on her.
-
Ok so I think that it might be a mod now. My VRAM was fine after disabling Ultra Trees, but it always crashes within the same time frame from starting. I load up, start walking towards Riften and it crashes, or I start walking towards Windhelm and it crashes. It's going to take forever to figure out what mod is causing that if I do the binary search. Is there any sort of crashlog I can enable or find?
-
Actually, that reminds me. When doing the AAE merge I noticed that Lexy's LOTD SE - AAE Patch.esp had two errors that Merge Plugins couldn't fix. Is that supposed to happen? Or was that a faulty .esp? Also before I go through the trouble of reconverting everything, the error I made was not checking the master files of the plugins that I set as active. Wrye Bash seemed to read them just fine, and the merged ones didn't have any issues. Would not checking the master files mess up anything? I did esmify all the esps properly.
-
I should note that I get no warnings, and all my plugins have the appropriate master files. I've done every prerequisite step, run every program, and edited everything exactly as the guide says. Edit: I just realized that I may have been converting plugins with CK wrong. I'm going to go back through and download those specific esp's again and convert them. Then I'll test SKSE again.
-
So I just finished following this guide word for word up until the end of DynDOLOD. However, whenever I start SKSE through Mod Organizer 2 I get a black screen for a few seconds and then it crashes. I've only added Customizable Camera and another converted armor mod for UNP, but it still crashes even if I disable those. I can't even get to the main menu. Anyone have any ideas? Edit: It loads just fine through the Vanilla SSE profile which means it's a mod that is causing it. What steps should I take to troubleshoot it?

