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deviousdaemon

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  1. Forgive me if this was improper, but I could not find an edit function for the OP. Here is my current load order:[spoiler=Load Order]Fallout3.esm Anchorage.esm ThePitt.esm StreetLights.esm BrokenSteel.esm PointLookout.esm Zeta.esm Unofficial Fallout 3 Patch.esm CALIBR.esm Point Lookout Reborn.esm RiversideCafe.esm WastelandGuards01.esm CRAFT.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm DCInteriors_ComboEdition.esm Project Beauty.esm EVE.esm RH_IRONSIGHTS.esm Xepha's Dynamic Weather.esm Crowded Cities Redux.esm Detect Traps.esm Advanced Recon Tech.esm Inventory Access.esm aHUD.esm iHUD.esm Enhanced Weather - Rain and Snow.esm 20th Century Weapons.esm xCALIBR.esm UF3P - Exotic Caravans.esm DarNifiedUIF3.esp FO3 Wanderers Edition - Main File.esp FortIndependenceRedesigned.esp The Pitt Moods.esp WeaponModKits.esp RH_WMK_Bridge.esp WeaponModKits - FWE Master Release.esp FO3 Wanderers Edition - DLC Broken Steel.esp Advanced Recon Tech FWE.esp Advanced Recon Tech.esp Advanced Recon Range Finder.esp Flashlight-LOS.esp DynamicCrosshair.esp Stimpak Counter.esp PPA - The Pitt.esp JIP Realistic Weapon Overheating.esp JIP Selective-Fire.esp FWEAlienWorkBenchFix.esp rmSaveManager.esp YearlingBooks.esp Confessor Cromwell has a Break_EV.esp Fo3HirezdLincolnRepeater.esp RubblePilesFix.esp Enhanced Weather - Weather Sounds in Interiors.esp Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp Xepha's Dynamic Weather - Green Tint Remover.esp Xepha's Dynamic Weather - Rain.esp Xepha's Dynamic Weather - Sandstorms.esp Xepha's Dynamic Weather - Weather Machine (Vendor Added).esp krzymar-MoonSize_120%.esp Mart's Mutant Mod - DC Interiors.esp K9BreedsPatchDLCPitt.esp FeralGhoulTest.esp GlowingGhouls-MMM.esp AnimatedFanV2f3.esp RagdollOverhaulFo3.esp bzFatigues.esp bzJocks.esp Headwraps Galore.esp Real Radiation Suit FO3.esp Millenia_AKS74U.esp FO3_WRP.esp schematics2.esp Conelrad 640-1240.esp GNR Enhanced.esp Zeta Turret Drone Karma Fix - MMM Merged.esp PPA - FWE Tougher NPC Power Armour.esp 20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp MetroCars.esp DC Moods.esp ArlingtonRestoration.esp 20th Century Weapons Non-Changing Weapon Conditions.esp EVE Grenade Explosion.esp 20th_Century_Weapons -Plus- Reborn_v1_70RC-18668_Ironsights_v1_1.esp xCALIBR_20CW_v5.12.esp Blackened FWE + MMM + EVE + Project Beauty.esp FO3 Wanderers Edition - DLC Anchorage.esp Nat_Guard_Refurb.esp DCStreet - BS.esp WeaponModKits - BrokenSteel.esp WeaponModKits - OperationAnchorage.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp WeaponModKits - Zeta.esp IMPACT.esp Chems and Meds Re-Textures Pack.esp Fo3HirezdFlamer.esp Fo3HirezdMinigun.esp PlasmaRifleAwesomefiedWMK.esp RH_FWE_Bridge.esp FO3 Wanderers Edition - DLC The Pitt.esp WeaponModKits - ThePitt.esp WeaponModKits - PointLookout.esp Tribal_DX.esp 20th Century Weapons -Plus- Reborn Cut Weapons.esp DIFF WMK.esp UUF3P - FWE Patch.esp Realistic Interior Lighting.esp Rivet City Realignment.esp Temple of the Union Overhaul.esp Another Interior Mod.esp Laurens_Bathroom_poetry_V1.esp DCInt_ARoomWithAView.esp PointLookout Moods.esp overhead.esp ChopShopModv13.esp DIFF.esp Xepha's Dynamic Weather - Main + DLC Merged.esp Flora Overhaul.esp DCRWAV-FWE Patch.esp UrgeWashingtonBoS.esp lexx_brahmin-variant-Fo3.esp K9Breeds.esp Winterized_T51b_Patch.esp Blackened RH + FWE + EVE.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - More Gore.esp BornAgain Outcast v3.esp ClearAndPresentAdjustment_Beauty_Weapons_1_1-1.esp 32S&W.esp Millenia_CombatShotgun_replacer.esp Millenia_C96_replacer.esp Millenia_AK47_replacer.esp Paradise Lost - Unique Texture and Icon.esp GaryIterrogationHolo.esp DelayAnchorage.esp Mart's Mutant Mod - Natural Selection.esp Mart's Mutant Mod - Tougher Traders.esp CALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.esp HKG3.esp MoreMapMarkers.esp BaileysCrossingMetro.esp BBBackpacks-v1-1.esp BauPetSupplies.esp Museum.esp DelaySteel.esp WeaponModKits - FWE Talon Loot Crash Fix.esp Exeter-Type3-armor.esp Armor Repair Kits PL - FO3.esp K9BreedsMoreDogs.esp PotomacSteamworks.esp Dree Perks.esp CanterburyCommonsInteriors.esp Monticello Park.esp RH_EVE_Bridge.esp AutoGates.esp delayzeta.esp Boulevard of Broken Dreams.esp RockopolisRebuilt.esp PAL - MERGED.esp MTCBigTownRobotFix.esp delaypl.esp MegatonClinicRefurb.esp Brahmin Dairy Products.esp megalight.esp DIM TYPE3clothesRETAIL.esp Dragonskin Tactical Outfit.esp Advanced Recon Gear.esp Detect Traps Merged.esp Powered Power Armor.esp PPA - Broken Steel.esp PPA - Operation Anchorage.esp PPA - FWE.esp PPA - Mothership Zeta.esp Better RC Church.esp DragonskinBonusPack.esp GilbertToys.esp Dragonskin_for_FWE_2014.esp PPA - FWE 2.esp CPD_Ingestible_Patch.esp EVE Grenade - FWE Patch.esp Bashed Patch, 0.esp (TWPC) DIFF3-RI-EVE-MMM-WMK-PRA-F3HMG-F3HF-20CWRE-IMPACT-UUF3P-FWE Patch.esp (TWPC) 20CWRE-WMK-RIFWC-UUF3P-FWE Patch.esp (TWPC) 20CWRECW-WMK-RIFWC-UUF3P-FWE Patch.esp (TWPC) DM-UUF3P-DW Patch.esp (TWPC) BBB-UUF3P-FWE Patch.esp (TWPC) RIL-UUF3P-DM Patch.esp (TWPC) BBD-FWE Patch.esp (TWPC) BFO-MMM-EVE-UUF3P-FWE Patch.esp (TWPC) BRCC-PB Patch.esp (TWPC) BVR-FWE Patch.esp (TWPC) CMRP-FWE Patch.esp (TWPC) GE-UUF3P Patch.esp (TWPC) K9B-MMM-UUF3P-FWE Patch.esp (TWPC) MMM-EBTMGFWE-UUF3P-FWE Patch.esp (TWPC) PLR-MMM Patch.esp
  2. I just got done installing the guide, and as soon as I got to Megaton, I noticed that Simm was missing arm textures. After further testing, I found that the same thing happens with Regulator armor. I used all the mods in the guide that were recommended and compatible, except Breeze's body replacer. I'm a bit flustered right now so I might be leaving out helpful info, but I can supply some if need be. Thanks for any and all help.
  3. Is there any guide I can find for all of the conflicts in the script merging tool? I have literally thousands of conflicts, and I just keep giving up after about an hour of clicking. Edit: After a bit of looking, I found out that I was trying to merge all of the mods, instead of just the one. Though, it would really help if there was a link to some sort of short guide on the Script Merger in the guide.
  4. May I ask where the support forums are? I posted it here thinking it was the support section.
  5. Well for Skyrim it's been a couple of years so I might have to go back to that one and give it a go again. It's really New Vegas that's giving me trouble. Any time I have to make a bash build for it, it ends up deleting core game files, and I'm not sure if it was something on my end, or "Wrye Flash".
  6. I have been trying to follow the S.T.E.P guides since Skyrim, and thought they were a cool idea, but I haven't been able to get through any of the guides without constant CTD or inconsistences in the guide. I've tried the guides for Oblivion, Skyrim, Fallout 3, and now Fallout New Vegas but no matter how thoroughly I follow the guide, by the time I get to building the bashed patch, something goes horribly wrong. With the latest case of Fallout New Vegas, Mod Organizer refused to recognize any of the DLC, even with a "clean" profile. I re-verified and the DLC files we're indeed missing. Is there an idiot-proof guide somewhere for modding Oblivion, Skyrim, or Fallout New Vegas?
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