Jump to content

brokenshadows

Citizen
  • Posts

    4
  • Joined

  • Last visited

Everything posted by brokenshadows

  1. i've run into another problem, i think. i'm at the part where we created our bashed patch, and it's telling me there are missing masters, and that the game will crash if i continue. Some of the mods we've installed seem to have masters listed that aren't there. For example, AAE Patches Merged.esp lists High Level Enemies.esp as a master, but that file was never installed. However, High Level Enemies - SIC.esp was. LOTD Patches Merged.esp says Vigilant.esp is a master, but we didn't install that file. We installed Vigilant.esm. OBIS AddOn.esp lists Cloaks.esp, 1nivWICCloaks.esp, and Dr_Bandolier.esp as missing masters. The Winter is Coming - Cloaks, Bandolier - Bags and Pouches, and Cloaks of Skyrim install instructions say to not install 1nivWICCloaks.esp, Dr_Bandolier.esp, and Cloaks.esp because "Complete Crafting Overhaul Remade removes the need for this ESP". What, if anything, do i need to do about these mods with missing masters? Also, if i decide to not use the Undeath, and Immersive Lichdom mods (partly because it didn't pique my interest, but mainly because some of them are unavailable because the author decided they were horribly built, and they are apparently remaking them) do i need to do anything about files like SRLE Extended LOTD - Conflict Resolution.esp that have Undeath.esp, and Undeath Immersive Lichdom V3.esp listed as a masters?
  2. Ah crap...i think i've been forgetting to do that for quite a while. i'm going to have to start over from scratch again, aren't i?
  3. i'mhaving a bit of trouble with the special instructions for one of the mods. In No Snow Under The Roof it says: Post Installation: Remove the following file(s) and/or folder(s): meshes\prometheus\architecture\statuessnow folder The problem is that the only thing i can see that was installed is meta.ini, Prometheus_No_snow_Under_the_roof.bsa, Prometheus_No_snow_Under_the_roof.esp, Prometheus_NSUTR BDS Patch.esp, and Prometheus_NSUTR Falskaar Dock.esp. There are no folders at all. What exactly am i supposed to be doing at this step? (i realize this guide won't be updated, but i'm stuck with regular, ol' Skyrim + DLC, and can't afford SE i'm hoping someone will know what i need to do)
  4. i'm trying to use MO2 as well, but when i get to the part that says the following, i'm stuck: Merge Plugin Standalone must be setup for MO use Merge Plugins Start Merge Plugin Standalone through MO and then click [OK]. Select the Settings (gear icon). Go to the Integrations tab. Tick the "I'm using Mod Organizer" checkbox. Set the "mod manager path" to MO's installation folder. Click [OK]Close Merge Plugins Standalone.When i get to where it asks me to set the mod manager path, no matter what i put in, the "Okay" button stays greyed out. How do i go about fixing this, so i can use MO2, instead of MO1?
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.