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Iameggman

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  1. I do actually have the discs version of Oblivion, Shievering Isles and Knights of the Nine, I also have the 5th Anniversary Edition, though I'm not sure if that version came with all the small DLC's for Knights of the Nine like Mehrunes Razor etc as I never saw them. I am using the Steam version, the Deluxe version. It has been running fine, I did have 1 problem with OBSE, but I found a solution about adding the Steam.exe, with a command and enabling the Script Extended in the settings tab. Now the game runs through MO with OBSE, through Steam... But apart from that It's been okay. The only reason I'm not using my original discs from 2006 is because I'm just being lazy, having to switch from disc to disc, then applying patches. But I've only got myself to blame if things go badly. Thanks for the reply though.
  2. I thought I'd use MO this time for modding Oblivion. I've used It with Fallout 3 and It was fine. I've already got a list of programs added to MO like: LOOT, Tes4Edit, OBMM, Wrye Bash, Lod Gen and finally OBSE. Will I be seeing myself using OBMM run through MO for installing mods, such downloads with OMOD's, like Darnified UI etc? I know I'll be using Wrye Bash for installing some mods. I've got OBSE, I've enabled Archive Invalidation on my profile and I've used the 4Gb enabler on the OBSE.Loader Exe. If anyone's got any helpful tips before I start adding plugins for OBSE and starter mods like Unofficial Patch and Qarls Texture Pack. Thanks.
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