for anyone interested, if you go into Xedit and find: _Camp_Tent_LargeLeatherStaticSN _Camp_Tent_LargeHideStaticSN _Camp_Tent_SmallLeatherStaticSN _Camp_Tent_LargeLeatherStaticSN under STATIC in campfire.esm, forward them to the bashed patch, and you can alter them under DNAM - Direction Material\Material to each read SnowMaterialObject1PBetterDynamicSnow [MATO:2C001305] this will make all the tents use better dynamic snow's snow shaders, and looks much better all around. you'll need to add BDS to the master list of the bash patch, but thats NBD.