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Tarath

Citizen
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Everything posted by Tarath

  1. Once again I apologise, it wasn't Safety load I had, rather, it was your Memory block. Before previously using DyndoLOD it was set to: [Memory] DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256 I've fixed the stuck loadscreen somehow, but was wondering if I should increase the defaultheap value now with Dyndolod(Medium setting). Now playing with Dyndolod for about a few hours, I couldn't believe how much stuff was missing without it. Now I can actually see things from a distance without it popping in once I get close. Thanks so much mate, love this mod :)
  2. No worries. I tried it out with my own textures and it was beautiful. I had a bit of trouble with a tree LOD (The tree LOD looked like they were cut in half), but found out it was because I had AOF HD Tree LOD, So i replaced it with the tree lod provided in the vanilla lod source files and it looks great. Thanks Sheson! *Surrenders firstborn to thee* Now I just gotta figure out why sometimes when I load my game it just gets stuck in the loading screen occasionally. I have Skyrim safety load, but I dont think its because theres too much stuff to load that it gets stuck. It sometimes can load fine, and other times just gets stuck on the load screen (The item and text on the load screen are at one place, instead of infinite loading)
  3. Oh, wow I'm stupid. Sorry, I forgot to mention I merged DyndoLOD with Skyrim Vanilla LOD Source Files v1.6. So the textures come from that file.
  4. I don't think this is LOD textures. Its just overall landscape textures. From, Data\textures\landscape. For example, the DyndoLOD pack has its own mountain textures, mountainslab01 which overwrites Improved Vanilla mountainds .dds and normals So if its safe to use the textures that I previously had instead of Dyndolod's textures? Cheers!
  5. I apologise if this has been asked or if I have not read properly. But the textures provided in DyndoLOD, the landscape ones, overwrite the ones I have from Serious HD Retexture LANDSCAPE 1024px-2146-v2-0.rar. Is that supposed to be overwriten for DyndoLOD to work properly? Can I use the serious hd landscape textures instead? Would I lose performance because of this? Thanks again, the amount of difference this makes is amazing.
  6. So just to make sure, in Videomemorysizemb it should be 4041-350 right? Thanks for the explanation and help! :)
  7. Hey guys! I just recently found out to change the value of videomemorysizemb from [VRAM] + [system RAM] - [2048] to [Total Available Video Memory] - [350]. My Laptop specs are Windows 8.1, 64bit, 8gb Ram, Nvidia Geforce 840m (2gb Vram), Intel i7-5500u CPU 2.4-3ghz So the instructions to find out Total available video memory stated: To find Total Available Graphics Memory in Windows 7 and 8: Open the Control Panel and make sure it's sorted by "Category". Under Appearance and Personalization, click Adjust screen resolution. In the middle and right-hand side of the window, click the Advanced settings link. In the new window that opens, make sure the Adapter tab is the current tab. Under Adapter Information, look for Total Available Graphics Memory. Although, its showing the Intel HD Graphics under Adapter tab. The total available graphics memory for that is 3839.However, when I go to dxdiag and search for Nvidia's one, the Aprrox total memory for NVidia is 4041mb Which should I use for the calculation? And just for the record, what happens when I change videomemorysizemb from 8192 (I had it currently at this setting until now) to about 3639 (Around that value). Anything significant? Thanks!
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