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rand0m

Citizen
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Everything posted by rand0m

  1. Thanks guys for pointing out possible ways to resolve this. I forgot that i just downloaded ROTE2016 and haven't installed it while it's not translated to my ntaive language. Installed it, rebuilt MLU and Dreadlopps merges...seems that everything is ok now. Sorry for consuming your time one more question for now. Should i do something with this? this is common situation... maybe i've done something wrong? EDIT:Seems that I forget to add bash tags after rebuilding a merge. EDIT2: It's strange but after adding tags and rebuilding BP all remained as before. Not exactly this case but other leveled lists from Dreadflopps modular patches merged are overwritten with BP and cut off one more edit: Do i still need "Rebirth monster - SIC patch" in loadorder?
  2. There it is https://i68.tinypic.com/2vdqh5v.jpg And as i can see it is like this for a lot of npcs. Not only affected by MLU
  3. Hey Dreadflopp. I'm lurking into t5e, searching for something to be fixed after setting up STEP+surv+your packs. And I'm nut understand one little change you made to some NPCs in your modular patches... Can you please explain me why some of the NPCs became "unagressive" and "cowardly". Sorry if it's a stupid question.
  4. Hey, Dreadflopp. Thanks to you and all of the mod authors for all the work you've done! Apparently i'm going to finish assembling step extended + dov.reborn+del.loot+survival+sgr soon. I have a question on adding some more (it's never enough until you starting to get crap fps and regular ctds ) to this. Due to your experience and deep knowledge af all mods you use in your packs can you please give me an advice on adding this: -legacy of dragonborn -jk lite + dawn of skyrim (nazenn made them compatible) -ETAC -Interesting NPCs -enhanced landscapes Will there be any issues? i know about Immersive citizens (going to drop this from LO when there'll be a STEP ext patch with no need in it) So please say your word. (sorry for possible mistakes, i'm not an english native speaker) EDIT: Am I free to drop WAA from LO? won't there be any consequences? Should i add any loot rules for your pack-patches? Seems that dov.reborn patch must be lower than sgr and del.loot patches.
  5. Maybe it's only my issues. But I didn't touch load order after loot sorting. So it's possible that i'm not the only one who got it like that. Thanks for your load order, Neovalen
  6. Hi Guys. I was lurking into tes5edit after completing SR:LE and noticed that Immersive Armors overrides Guard Dialog overhaul in some "dialog topics". Then i looked at the GDO page and it says that GDO should be after IA in load order. Now (after LOOT sorting) I have GDO at position 22 and IA at 100. Should I leave it like that or move one of them to fit GDOs author advice? Thanks in advance. Sorry for mistakes. English isn't my native language. UPD I don't know why, but LOOT(in my case) places Guardanimations.esp after GuardAnimationsGDO.esp which makes GuardAnimationsGDO.esp useless. Maybe that'll help someone. UPD2 Neo, maybe next time you'll want to forward the changes to books made by BCS and overwritten by CCOR into SR CR.esp. Or maybe I have wrong loadorder? Oh! And Neo, thanks alot for this TITANIC work you've made while writing this awesome guide! It's just priceless.
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