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Aggrumon

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Aggrumon last won the day on February 9 2015

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  1. I tried both disabling cloud shadows in enb.ini and reverting back to standard skyrim.ini and neither made any difference.
  2. I'm sure it isn't the clouds. It's only when I stand under shadows from a tree or something else that casts a shadow. I've tested it pretty thoroughly moving in and out of the ground shadows from trees. Both sets of screenshots were taken next to tree shadows.
  3. When I'm under any bit of shade entire bodies of water are overcast in shadows. This only happens with my ENB enabled. I use NLA ENB. out of shade: https://steamcommunity.com/sharedfiles/filedetails/?id=699829211 in shade: https://steamcommunity.com/sharedfiles/filedetails/?id=699829350 out of shade: https://steamcommunity.com/sharedfiles/filedetails/?id=700430655 in shade: https://steamcommunity.com/sharedfiles/filedetails/?id=700430911
  4. It sounds like these keywords might cause conflict with each other. It's ActorTypeNPC added by RS Children and ActorTypeChild added by Non-Essential Children. I've attached a screenshot below.
  5. How do I disable the custom light reflections from large fires in NLA and have it replaced with just the typical light reflections? Here's a picture of the effect I'm talking about: https://steamcommunity.com/sharedfiles/filedetails/?id=490502886 It makes the pots and pans look great, but the ground looks wet with the reflections. Everything else about this enb I love.
  6. [01:26] Background Loader: [CCOR_SkyRe_Patch.esp] Building reference info. [01:26] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord BOD2 [01:26] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord RNAM [01:26] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord KSIZ [01:26] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord KWDA [01:26] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord DESC [01:26] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord MODL [01:26] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord DATA [01:26] Background Loader: Error: record ARMO contains unexpected (or out of order) subrecord DNAM [01:26] Background Loader: Errors were found in: ArmorSteelBootsA "Steel Boots" [ARMO:00013951] [01:26] Background Loader: Contained subrecords: EDID OBND FULL MOD2 MO2T BODT RNAM KSIZ DATA DNAM BOD2 RNAM KSIZ KWDA DESC MODL DATA DNAM What does it mean?
  7. I'm talking about this effect: https://steamcommunity.com/sharedfiles/filedetails/?id=486117472
  8. Until water is working with DynDOLOD; Is there anything I can do about the waterline 30 yards out, where my dark Pure Water becomes a plain light blue, aside from changing Ugrids?
  9. Yea, I figured there was a bit of truth to what they said, but not trusting it at all sounds extreme.
  10. I finally finished grabbing all the mods I want for a playthrough, and i'm ready to start a permanent save file, but I am unsure how to sort both my mod order in MO and my plug-ins. I was told not to trust LOOT to sort my plug-ins. Here's my profile: https://modwat.ch/selectandstart#/plugins I am reasobably confident in my mod order up to the point of realistic smoke and embers at number 62. After that I'm not too sure. Plug-ins I'm pretty clueless on sice I've been relying on LOOT so far.
  11. update: I spawned more armors into the game and they look preyy decent. https://cloud-4.steamusercontent.com/ugc/37489242696007110/B0B6FD0BDC62AE9CCDFD6F8B7638B4B22A2E567F/ I was under the impression 2k textures handled all the basic armor and clothes, but I guess not.
  12. Nah, I just tried AmidianBorn Armor and it's not making any difference.
  13. No, just the mods in the list like SkyrimHD 2k textures.
  14. https://cloud-4.steamusercontent.com/ugc/37489242695341655/E42FAA4D30FBE59DB9B3CE6B6A21180826B79026/ Ok, thanks. It all looks fugly up close. Maybe I need a higher texture replacer for armor then to get rid of this effect?
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