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Eixle

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Everything posted by Eixle

  1. I think you meant to say "using integrated GPU". I just did that and can confirm that it's loading to the optimus card, thank goodness.
  2. Just had the same problem and found the same fix :) EDIT: On the other hand, I've applied the fix and it's not picking up my GPU :( Investigating. Re-read. Dummy me. Confirmed that it is loading to nvidia GPU.
  3. UPDATE: Partial success. GPU Shark has a tiny little window tucked away in it's settings that can display values for VRAM use on optimus GPUs. Unfortunately there isn't a method to log it or anything that I can tie the monitor into without digging into the code...but at this point I just want to play. So, moving on... Thank you, Besidilo, for restoring some sanity whilst I've been mulling this over. I figured that I would have plenty of VRAM to run texture mods and the like, but it never hurts to be too careful - without knowing how much Skyrim dumps onto the card vs CPU I guess I'll have to test it the old fashioned way instead of using math. Guess I have a weekend project... I've seen a lot of discussions about your last statement around the forum (orange) - crashing at a RAM cap between 2.9-3.1GB. Curious to see if laptops compare to desktops in this regard. Might see if ATTK helps out RAM usage if it's the case...after I get my system set. ^^; Thanks again for your input. Still going to see if I can find a way to log VRAM, but for now I think I'll dig further into STEP and see how it goes. Cheers.
  4. EDIT: Linked to nvidia optimus tech-doc for those who would want it. Page 18 is informative. First: standard procedure with a problem is to search the forum and then Google it. And for once, the super-solution manual a.k.a. Google was no help last night.:confused: Context: ran a few test benchmarks beyond the intro with transitioning areas with vanilla settings, some INI tweaks, and a few different nvidia profiles set through Inspector 1.9.7. I was going to upload them in response to Torminater's thread on laptop performance, but I'm glad I checked the format and my numbers before I did because I discovered something interesting. WT#@!%: My dedicated VRAM shows absolutely no use. Zip. The only active memory while playing Skyrim (or possibly any game, I plan to check later) is dynamic. This makes no sense as my system has dedicated VRAM, and a lot of it for a laptop. On ultra vanilla my FPS rarely drops below 30 except for the occasional stutter loading outdoor plains or forest environments, and interiors and cities run a solid 45-60FPS. The most intense settings and demanding situations I could get into in thirty minutes put me up to 1.7GB at max and Skyrim still ran like glass. I've triple checked my settings to make sure the GPU is the default for tesv.exe and the launcher. Specs: Toshiba Qosmio X870 OS: W8 Pro 64-bit CPU: Core i7 3610QM @ 2.30GHz base, 3.2 turbo. RAM: 8GB DDR3 @1600Mhz GPU: 3GB DDR5 Optimus Nvidia GTX 670M (598Mhz Core, 1500MHz Mem, 1195 Shader) @ 1920x1080 Latest graphics driver: 314.22 WHQL Skyrim Disk: Hybrid 8GB SSD with 750 GB @7200 RPM STEP 2.23 up to 1.F Ini Tweaks Conclusion: From the single whitepaper that hasn't been updated since release on the Nvidia website under Optimus, the only logical answer I can think of is that GPU-Z cannot read the dedicated VRAM behind the integrated chipset, though it is still being used. https://www.nvidia.com/object/optimus_technology.html If anyone knows any information that could shed some light on this peculiarity or ideas on how to get at and measure my VRAM it would help a ton for my sanity and correctly calculating my benchmarks. I'm wary of actually modding anything in beyond basic fixes at this point because without being able to tell how much active VRAM Skyrim makes use of I expect my performance would nosedive hard and then harder still.
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