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gunblast

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  1. Anyone using Clockwork Castle? Seems to have navmesh conflicts with LOTD. Is that something to be concerned about?
  2. Figured it out, I had to right click, 'enable edit' in order to change the master. All good now :)
  3. Thanks for the quick response, but I'm not entirely sure what you mean. I've tried renaming 3DNPC CCOR.esp to 3DNPC Patches Merged.esp on the right pane of Wyre Bash, but it won't let me cause 3DNPC Patches Merged.esp already exists (even after I deactivated the esp). So I tried right clicking on 3DNPC CCOR's hexadecimal in the 'Masters' panel of the Bashed Patch.esp's right pane and clicking 'Change To', but it was blurred out. When you say right pane, this is what you're referring to, right? Is there something simple I'm missing?
  4. Bashed Patch still requires 3DNPC CCOR.esp as a master even after rebuilding, what do?
  5. Has anyone been able to get FO4Edit working with MO2 yet?
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