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xenu

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  1. From ogerboss regarding the delevel leveled lists script: "A word of warning: In some leveled lists I morph with Skyproc I used levels to encode additional data, so do not use this script before creating the SkyProc patch." source
  2. I have a question regarding the delevelling of leveled lists that was mentioned earlier. I am no expert but from reading and testing this is how I understand it (and please correct me if I am wrong):For example there is a list called "LItemWeaponSword" (https://i.imgur.com/Mmmyqej.png)Any character that is configured to use this list gets assigned an item from this list. As you can see there are a lot of of mods which change this list and they overwrite each other meaning only the list from the last mod gets used (Lore Weapon Expansion in my case if you ignore the Bashed Patch for the moment) and I wouldn't see items from the mods before on NPCs. That's where the Bashed Patch comes in: It combines all entries from a leveled list into one and since it is loaded last there is a chance for each item to get distributed to a spawning NPC. So far so good.Each entry has a level attached to it which means that only NPCs at least this level have a chance to get this item. "Ebony Sword" in this example requires the NPC to be at least level 36.In Vanilla Skyrim this works since NPCs level with your character and as a result have a chance to receive better equipment to match your progression.In Requiem NPCs are deleveled meaning they always stay the same level. So that Bandit Boss stays let's say level 35 wether you visit his hideout at level 1 or level 50. Being level 35 he would never be eligible for that Ebony Sword though (minimum level 36). Now if you delevel the leveled list each Item can be distributed to lvl 1 and above NPCs.So our bandit boss can finally hope to spawn with the ebony sword (although with a low chance: there are about 40 entries for "iron"-tier weapons another 40 or so for steel etc. vs 1 for ebony)One problem with deleveling as I see it though is the fact that even low level NPCs have a chance to spawn with a high level weapon. The Requiem version of this leveled list had "elven" as the highest category. CCO & Lore Weapon expansion add up to "daedric".How should I handle this? Do I manually change the bashed patch and remove higher tier gear than intended by the Requiem leveled list but leave additions from other mods in? Should I just not delevel my bashed patch if I am worried about this? Thanks in advance.
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