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Darth_mathias

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Everything posted by Darth_mathias

  1. hey everyone I have removed CACO_Immersive_Creatures_Patch_ lvl_list.esp until i can figure why the stupid plugin keeps spitting out errors.
  2. what is going on with dreadflopps CACO_Immersive_Creatures_Patch_ lvl_list.esp I uploaded yet another person saying it is broken I have no errors and it behaves as it should i just pull until i can figure t out. I say drop the CACO_Immersive_Creatures_Patch_ lvl_list.esp it is only leveled list so major;y important.
  3. as far a i can tell it only includes weapons and armor stuff from morrowloot. Edit think this will more depend on how AAE plays.
  4. I haven't made my final decision yet.
  5. No I am as it now a base mod just noticed it wasn't included in the install guide which i have sorted.
  6. ok that's good i know if i ever decided I wanted to merge it
  7. first thing i would of said was script lag but you have ruled that out. you may not want to do this but have to tried uninstalling AH Hotkeys?
  8. ok then thanks Unique uniques will be going in then
  9. so does this mean Unique Uniques is integrated in with Legacy of the Dragonborn?
  10. nice i will look at these as for dependency with SRLE Base CR that won't be too big an issue as I plan a do a CR that covers both guides in 1 esp.
  11. i have not tried either patch yet I will be happy to wait and see what the Grand Master does.
  12. BGtheCapturedFairies.esp BadGremlinsJarHunt.esp BGtrophyHeads.esp BGsomethingFishy.esp SkyrimsUniqueTreasures.esp these are the one i would like to merge but are need by legacy to do it voodoo self patching magic
  13. that would help with the evaluation yes.
  14. yes this would be easiest I already have a idea for a new merge.
  15. oooooh CACO - iNeed and Frostfall Patches by LucidAPs https://www.nexusmods.com/skyrim/mods/77126/? or Its JUST Food - For iNeed by SkyTomm - https://www.nexusmods.com/skyrim/mods/77099/?
  16. hey I've already made a start on LOTD guide and have even begun filling it in.
  17. I think I will leave SMC for now as I other more important things to be getting on with then spending hours stiffing through my mods folder trying to find the mods need to get this to work properly.
  18. well I have just copied my whole mods folder to SMC "Texture Pack" for testing after loading it did find some of the mods I currently have installed it didn't find all of them which is annoying this could because the mod names might ever so slightly different the the one SMC are trying to find.
  19. ok if we can get the scripts idea to work then I am all for that however I have zero knowledge of scripts so this is not a job for me I am afraid.
  20. ok Renthal HD 2k Ground Textures Parallax is a no then I ill take a look and SMC I looks like i may need to re-gather all the texture mods needed for it are there any good tutorial on how to use SMC?
  21. apparently not LoTD needs the actual esp name so can do it's self patching voodoo magic. I am just going to have to nip and tuck else where.
  22. that's not right if you are just doing the merge it should require Prometheus_No_snow_Under_the_roof.esp (should be install anyway) If you have done the merge you named the esp wrong in merge plugins.
  23. I will try it out means I have a new Utility to learn how to use along with the Savetool Restringer thing.
  24. I wish we could merge all the Collectables, Treasure Hunts, and Puzzles treasure mods.
  25. has anyone tried out Renthal HD 2k Ground Textures Parallax by Renthal311 - https://www.nexusmods.com/skyrim/mods/76967/? cos I am thinking about add this.
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