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oldmcgroin

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Everything posted by oldmcgroin

  1. Sorry can't keep up with all the updates at the moment haha! The new patch fixed it :-) Brilliant work! Shame
  2. Hi guys, Just updated to 3.02 and i have a small problem with Varg Skjol in Ivarstead. This house is added in by Enhanced Towns and Cities however I have this occurring. It didn't happen before the update. The only thing I have done since applying the REG's update is update the Unofficial Dawnguard patch. Any takers :-)
  3. Ahh really?? Crap lol! Maybe I won't use it then... I might have to start optimising textures...I avoided it as it looks tedious
  4. The problems with my black/purple textures weren't related to the Skyrim Sewers mod but low VRAM issues :-( Just installed ENBoost to see if that helps
  5. I renamed the esm and the confilcts went on ModOrganiser.... Not had a chance to check the sewers again yet but I'll hopefully do that tonight. It is a strange one! Fingers crossed everything stays intact! Apart from this little issue so far so good! Thanks for the help
  6. Hi Nearox, Yes I followed the REGs instructions (deleted the bsl, ini and readme) and I have the meshes and textures and the esp file in the folder. I ticked the esp in MO. Not sure what you mean about the esp not being in the install list... OK I will try this if it won't mess anything up!?
  7. Hi Guys, Thanks for making this awesome pack. I currently have STEP Core, Extended, Weather and Lighting and this pack however I have a small problem. Whenever I go into the sewers (provided by Skyrim Sewers 4.0) I seem to have missing textures (ie the textures are purple or black) I went to the Skyrim Sewers Nexus page to see if there was a cause however I couldn't really find any information other than to install the ESM version, which I did and this fixed the problem. Now however I have a conflict marked up by ModOrganiser that says that REGPatch - Cities.esp is missing the Skyrim Sewers.esp (as this has to be deactivated if installed the ESM). Now will this cause me issues down the line or can i safely ignore it and/or is there a way to fix this issue?
  8. Good stuff, thanks for the advice
  9. Thanks for the answer. So when you say mods can be added but not removed, can these mods still be updated?
  10. Hi guys, Just after a little advice really.... I've just installed a fresh copy of Skyrim with all the DLC's and I'm looking to install STEP. How does STEP work with the updates regarding continuing a saved game? Can you update the core modules of STEP (ie installing and/or removing) safely without breaking a current save? I'm also wanting to install some of the gameplay Packs too, can these also be updated without breaking a save? I don't really want to update the game, start a new game and realise that I can't update! Many Thanks for the advice
  11. Thanks for your response Neovalen. I've pretty much installed everything you have and gone through all the TES5Edits and corrected everything. My only concern now is what happens when the unofficial patches get updated or the other mods that need the edits regarding the unofficial patches get updated, is that going to cause major issues? Thanks for all your hard work
  12. Hi guys. Just started using MO but just wondering if other users could claify some things for me. I've been following the Skyrim Revisited STEP guide. 1) So first when using TES5Edit, when i clean a plugin, it gets moved to the Overwrite folder... Do i then have to move this cleaned plugin back into the appropriate folder in the Mods folder or will MO just read the plugin from the overwrite folder 2) From where does MO read or store changes to the official Skyrim ESM's, such as Update, Dawnguard and Hearthfires. When cleaning these the original files in the steam folder are changed and cleaned ESMs are bot created in the Overwrite folder unlike plugins stored in the Mods folder. Should i copy the editted ESMs from the steam folder to the MO Overwrite folder and then copy the backups back into the steam folder? Thanks
  13. If using MO how would this section this work as regards to editting Vanilla Skyrim?? "Open the Creation Kit and select File > Data. Double-click Guard Dialogue Overhaul.esp to select it, click [set as Active File], and then click [OK]. When prompted select [Yes to all] to disable all Warnings. Once loaded, select File > Save. Close the Creation Kit."
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