nillenilsson
Citizen-
Posts
45 -
Joined
-
Last visited
Everything posted by nillenilsson
-
When following this guide and running the Skyrim Project INI it says that it should auto-detect my ModOrganizer profiles right? Well, it does not. How can i fix this ? https://gyazo.com/e694a8f634f1f74e242c19eec3474b00 Also, do i have to install every mod that is in the guide or can i pick and choose whatever i like? Because i did not install Bathing in skyrim when installing SRLE.
-
How do i do that in TES5edit? I took some screenshots and i did these things in order: 1. Ran TES5edit through mod organizer 2. Selected only SR conflict resolution.esp in TES5edit. https://gyazo.com/0f05c216615bfc9d504681253c82379b 3. Selected SR conflict resolution.esp in TES5edit and clicked on "check for errors". https://gyazo.com/643c1e2ea526958a656eeb2cb9ee3e33 4. Errors were found. https://gyazo.com/f009daa06a07a37571247b7b593dfef6 5. I searched for the number one error in the list above, "0003B696". 6. Found it. https://gyazo.com/cbf6d507c577b7a4ea87f30597167842 7. Now what? Do i select "Remove filter" when right clicking on that cell? https://gyazo.com/f9d6cd2469b5f473444b2f4f67f60076
-
Okay i'll start looking but it's here that im looking right? https://gyazo.com/674bb264bd5930e98298af4d992b2379 I'm looking for "ELE_Legendary_Fs_Wt_Lite" up there correct? EDIT: I've now looked through every entry in CELL and WORLDSPACE and there is not a single reference as far as i can see, that points to ELE_Legendary_Fs_Wt_Lite..
-
Okay, the only one that reported having masters were wyrmstooth.esp because when i run the "report masters" script on the other two they do not report anything. So do just exit TES5EDIT with backup unchecked and then remove the dummy files and start playing? EDIT: It's still reporting that it's missing masters..
-
Okay i selected only one and got this Applying script... Selected masters are required by the following records and elements: WTJonsi "Jónsi" [NPC_:0C00A02B] WTSigny "Signy" [NPC_:0C009530] [Apply Script done] Processed Records: 318, Elapsed Time: 00:13 Do i just find them and completely remove them?
-
Hey appreciate the answer however i'm having some problems. I have no idea how to create a dummy patch but i launched wrye bash from mod organizer and right clicked on "SR conflict resolution.esp" and clicked "list masters". The one's that are missing are the following: Missing Masters for SR Conflict Resolution.esp: xx ELE_Legendary_Fs_Wt_Lite.esp xx Wyrmstooth - Notice Board.esp xx Wyrmstooth.espHow do i create this dummy plugin`?
-
Hey, so i've been following along with SRLE and since i can not download Wyrmstooth anymore i just did not install any plugins/patches etc that had to be installed when wyrmstooth was available. However i want to use the preexisting conflict resolution patch (https://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition/Conflict_Resolution#Final_Steps) and i see that it requires wyrmstooth. Is there anyway to remove wyrmstooth from that .esp ?
-
Horses go crazy in the intro.
nillenilsson replied to nillenilsson's question in General Skyrim LE Support
Okay i just tried to reinstall EVERYTHING, and i still have the problem. With vanilla skyrim. -
Horses go crazy in the intro.
nillenilsson replied to nillenilsson's question in General Skyrim LE Support
Thanks! But i have only installed the mods in STEP core up to 2.E "Interface" in the guide. -
Hey! I've been following STEP core exactly as it says and right after i did the INI tweaks i thought i should try to play to see if everything works. Well, the horses are insane. They jump around with the carriage at the intro, they get stuck somewhere in the ground so i cant proceed. So i added some mods all the core mods in section 2.D "fixes". I started it up and it's even worse now. What is the problem ?

