Actually I'm quite obsessed with the cleanness of my mod, I open TES5Edit to clean the mod almost every hour and check every red and green record, that's why I feel uncomfortable for the landscape edits, they are so random and hard to revert, unlike other edits which one record is just one edit, same goes for navmesh ofc. Talking about the navmesh, CJ is there any chance to further clean ETaC to avoid potential conflicts, I mean when you finalize the exterior navmesh, CK normally also edits all the loaded cells even the ones whose navmeshes are untouched, (7,28) near Dawnstar for example if you need to check. I'm taking this as example because it's the only conflict between my mod and ETaC. While its a reasonable amount of work to check every edited navmesh in my mod, it may be difficult for large scale mod like ETaC, so maybe just check the aforementioned example would be apprciated.