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EthanII

Citizen
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Everything posted by EthanII

  1. I just picked up Azurbrand, and the sheath still has the tab on it. Shouldn't the DSR mesh pack for Jaysus be getting rid of that?
  2. Yup, that's it Neo, thanks. [Edited and moved to new topic]
  3. Just noticed this recently.... I usually dual-wield sword and dagger, and for some reason when I sheath my weapons the game shows the sword and TWO daggers on my back. If I unequip and then re-equip my weapons I have the sword and one dagger until I draw and sheath again, at which point the extra dagger returns. Everything is normal if I wield two swords or two daggers. Any thoughts? Thanks.
  4. I use Deadly Combat, Combat Evolved, Stealth Skills Rebalanced (Complete Basic), Immersive Potions, and SPERG. I also use ASIS with the improved INI files to distribute perks, spells, and NPC potions in addition to the NPC enchantment fix, and I play with SkyRe's Encounter Zones esp. The combination is, frankly, freaking awesome. I'm level 24 now (I modified the uncapper settings to level at 60% normal speed, so I've experienced more of the game than you would think at level 24) and I still regularly get my ass handed to me. Boss fights are guaranteed reloads, and I really need to use potions, scrolls, and solid tactics to finish every dungeon. I experimented a lot with Ultimate Combat, and liked it also. It gives NPCs unblockable special attacks that use killmove animations, and while that was cool at first after a while it got tedious to be receiving a beatdown that you had no opportunity to block or avoid. Deadly combat seemed to be just as challenging, but more "fair". Hope this helps... let me know if you want more info about my setup.
  5. LOL, probably :). Might be easier to just install Falskaar and Wyrmstooth. Thanks for the reply Neo.
  6. I don't play with Falskaar or Wyrmstooth, so I installed the new ELE_Legendary_Lite.esp rather than the ELE_Legendary_Fs_Wt_Lite.esp (which has Falskaar and Wyrmstooth as masters). Unfortunately, the new CR Patch has the latter as its master. Anyone know if I'm going to run into trouble if I just rename "ELE_Legendary_Lite.esp" to "ELE_Legendary_Fs_Wt_Lite.esp" to trick my game into using that esp? It looks like all the CR entries modify worldspace and cell entries from the vanilla game... I don't see anything that references Falskaar or Wyrmstooth.
  7. Neo, I just noticed that CCF - Legendary is overwriting the meshes/armor/circlets/femelfcirclets/circlet#.nif files from Gemling Queen Jewelry. Per the guide, those files are to be removed from CCOR because Gemling Queen Jewelry is superior. Should we remove them from CCF also?
  8. Thanks @redirishlord, have not come across this one before. Removing TGR eliminated the iron armor issue, though as you say it's easy enough to just drop the armor in a dark corner and forget about it. The CTD may indeed be unrelated... I was having some CTDs and freezes that seemed to trace back to the latest version of Ultimate Combat, but perhaps there is another issue with my setup. Interesting... SSR is one of the half dozen or so mods that I run on top of SR:LE, but I don't have the iron armor bug unless TGR is installed.
  9. Just a heads up that "Thieves Guild Requirements - No Auto Quest Start" caused me to start in the initial Alternate Start - LAL prison cell wearing a full set of iron armor. I also had a CTD after choosing my new life and sleeping in the prison bed on my first try (no CTD on the second attempt).
  10. Yes! Auto Unequip Ammo is in! My list of non-SR:LE mods is now down to Immersive Potions, Scarcity, SPERG, and Ultimate Combat. Thanks Neo, this guide rocks.
  11. Neo, should we be adding 2 to the LLCT - Count when we add the 30+ weapons from High Level Enemies - SIC.esp to the WAFR CR entry?
  12. I play a (nearly) full install of SR:LE with SPERG without issues. Check to make sure that you have SKSE 1.7 alpha or higher set up correctly to enable the memory patch. I was having crashes during combat months ago that turned out to be because I had accidentally named my SKSE.ini file "SKSE.ini.ini". SKSE didn't recognize the file, so the memory patch was not enabled.
  13. Yeah, here's LoRd KoRn's response from the Nexus forums: It's the new dagger specific sounds for draw, sheathe, impact that have not been transferred to the StalhrimDagger if I read that correctly. Oh the DLC comp patch is going to be the end of me! It's not a huge issue, it just means that that one specific dagger uses sword sounds, as it always did. I'm trying to add those records again. It got lost since there were many cooks in the making of that comp patch now And here I thought my noobish TES5Edit skills were to blame...
  14. More info: the following four records from the SR Conflict Resolution Subguide aren't in AOS2_DGDB Patch.esp either: 03014FCB DLC1DragonboneDagger 0701CDB5 DLC2StalhrimDagger 0701CE02 DLC2BoundWeaponDagger 0701CE03 DLC2BoundWeaponDaggerMystic I downloaded the "AOS DLC Compatibility Patch". Should I have grabbed the "AOS DLC and USKP Compatibility Patch" instead?
  15. That's the thing.... I can't find those records in AOS2_DGDB Patch.esp. I can find the Daedric dagger record in the main AOS esp, but I'm assuming that needs to stay. The DLC2 enchanted daggers only show up in the Dragonborn esm (with form IDs that start with 03 instead of 07). EDIT: I think the form IDs started with 03 because I didn't load the unofficial patches, but I think that's irrelevant to my issue anyway.
  16. @Neovalen: I know it's been said many times, but thank you so much for maintaining this project. Not only is my game now freaking awesome, but I've learned a ton about modding Skyrim properly. One question - how do I manually clean a mod using TES5Edit? I'm trying to update AOS to v2 and got stuck here: Manual TES5Edit Cleaning Required: Open AOS2_DGDB Patch.esp in TES5Edit and remove the following records: 000139B6 DaedricDagger (Unnecessary Edit - Identical to main file.)07028333 DLC2EnchNordicDaggerTurn03 (Unnecessary Edit Due To Template.)07028471 DLC2EnchStalhrimDaggerChaos04 (Unnecessary Edit Due To Template.)
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