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Nampot

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Everything posted by Nampot

  1. I have SR:LE + REGS + a few more: https://www.modwat.ch/u/Nampot When I go under a shelter in the snow with debug mode on, real shelter definitely recognises the shelter but no transition happens and the snow continues to ghost through. Rain seems to be working just fine, although curiously, when I force rain to happen in a snowy location and go under some shelter, it snows outside the shelter and rains inside the shelter. It seems like I did something terribly wrong here...
  2. It does seem to be working that way with the few cloaks that I have that do work. I have a couple of fur cloaks which provide 42 warmth and a travel cloak (looks like linen) which provides 10 warmth. The old version also had a feature that enabled the player to set warmth and coverage in-game, which hasn't been included in version 3 but has been announced for version 3.1. This would solve the problem, so for now I think I'm just going to stick with the cloaks I have that are working and wait for that to come out.
  3. Ah okay, thanks for the advice!
  4. I'm currently using SR:LE + REGS + a few of my own choices but I'm fairly sure that this problem is due to me installing something wrong somewhere in SR:LE. I've only looked at the bear claw fur cloak so far but I'm assuming that this is going to be the case with all of the fur cloaks. I definitely have all of the right settings in the CCO MCM menu. Here's my load order: https://www.modwat.ch/u/Nampot Is there anything that I've obviously done wrong or might there be a mod conflict somewhere? Thanks in advance. Update: My Assumption was incorrect, as I have recently acquired several more cloaks and one of them, a rugged fur cloak, provides decent warmth and coverage. I also have a travel cloak which provides some warmth and coverage. Is this just a bug that some of them work and some of them don't? As long as I have one cloak that I can use I'm alright for now, but it would just be nice to know if anyone else has the same issue.
  5. I just installed SR:LE using the conflict resolution patch provided, rather than doing my own conflict resolutions for now and encountered the exact glitch described in this topic: https://forum.step-project.com/topic/4977-naked-npc-faldrus/ Neovalen said that he added a conflict resolution but was this just to the guide and not the patch, or have I done something wrong somewhere? Update: After looking at LItemWarlockRobes in TES5Edit I realised that the bashed patch was undoing the changes made in my SR Conflict Resolution patch, because I made the mistake of putting that before the bashed patch in my load order. I moved the Conflict patch back to where it should be and rebuilt my bashed patch and the problem was fixed.
  6. Oh, that's good, thanks. Is it really not ready though? I didn't see anything in the guide to indicate that, although I've only skimmed through it. Good luck with your finals.
  7. Can I use SRLE: Explorer's Edition instead of REGs for this? I'm not sure how much of a difference there is between the two guides other than that SRLE: EE is catered specifically to SR:LE. It just seems more convenient than going through two bigger guides to to get the compatibility right.
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