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Fantasi

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Everything posted by Fantasi

  1. Just did the tests for the below, and no Papyrus log was generated, is this going to be an issue? "Rename DynDOLOD_NG_Tamriel.txt to DynDOLOD_NG_Tamriel.bak" - Issue persisted, FPS tanked "disable Occlusion.esp" - Issue persisted, FPS tanked "disable DynDOLOD.esp" - Issue persisted, FPS tanked Note that I did the above test in descending order, meaning the name change for DynDOLOD_NG_Tamriel was in affect for the later 2 tests, and Occlusion.esp wasnt enabled for the disabling DynDOLOD.esp test.
  2. So I replaced those two files and there wasnt any notable changes, I deleted the whole folder last time instead of replacing the files. here are the logs https://drive.google.com/file/d/1j_3XtDj1SqcQhD-pe8nlsPZSRofntqdr/view?usp=sharing DynDOLOD1.log this is the file when I teleport to whiterun https://drive.google.com/file/d/1SnHpm6MWWnN4QLnS8La07ugF9umcP9T4/view?usp=sharing DynDOLOD2.log this is the file when I load the save and FPS tanks https://drive.google.com/file/d/1p06QU28DBA5Mg99-XBe_dSnidFHX6zVj/view?usp=sharing Papyrus.0.log https://drive.google.com/file/d/1mVwk1AwgG0ZudNMyDp7ukzfiW6y2wjBc/view?usp=sharing DynDOLOD_NG_Worlds.txt https://drive.google.com/file/d/1_atj9oju4aJ_b4dladM6ggTyMVcnlvP_/view?usp=sharing DynDOLOD_NG_Tamriel.txt So the issue persisted and the pattern remained the same, for some reason it didnt spawn a papyrus log? Checking the date on the attached log it seems like my testings didnt generate any Papyrus logs? here is a snippet of my Skyrim.ini https://imgur.com/cr2Yds5 Edit: I saw that the 2nd DynDOLOD.log is quite small, I loaded the save again and ran around whiterun and exited into the Skyrim world space, continued to run around for 2 mins or so. Here is a newer log if this helps https://drive.google.com/file/d/16PRKJ00yaxV0y8CEz3g2dJp4WAr6-_qk/view?usp=sharing DynDOLOD3.log
  3. Here are the updated logs, I regenerated DynDOLOD and checked that the issue still persists https://drive.google.com/file/d/1BRiXA8RbiB_aZbk3GQdAINCDrSfl0gfh/view?usp=sharing DynDOLOD_SSE_log.txt https://drive.google.com/file/d/1IJPdMvWzo519saDF906nAM9wve7WInB_/view?usp=sharing DynDOLOD_SSE_Debug_log.txt https://drive.google.com/file/d/1_oPhDipSbS8kZGrT_i3sGuBGuo54H2M2/view?usp=sharing DynDOLOD.log "So if you start a "new" game with cow whiterunworld 6 0 in console all is fine once DynDOLOD initialized, but saving, existing game, starting game, loading that save has issues?" Yup, percisely, when I spawn into Whiterun by using Alternate Start (spawning in Bannered Mare, Breezehome or Jorrvaskr and then enter Whiterun) or, when I spawn elsewhere, move to Whiterun, save and exit the game, reload the save I get a massive FPS hit. Also this FPS hit continues to be in effect even when I exit Whiterun, but if I exit Whiterun and reboot the game and load that save, I would no longer have FPS issues. As for the DynDOLOD.DLL file, I see that its a dll and pdb file? I installed it and replaced the DLL NG mod, I got the incorrect version error when I loaded into my game. Thanks again for helping out!
  4. Hi, thanks for the response, here are the links to the log files https://drive.google.com/file/d/1vv6Fbrem2mHSzGedzpehvSBltLkoOb-R/view?usp=sharing DynDOLOD_SSE_Debug_log https://drive.google.com/file/d/1JxdbrYLgB4kb1sq8hyPY0Y8sjmXVfeVx/view?usp=sharing DynDOLOD_SSE_log I tried TLL and disabling DynDOLOD, but it doesnt resolve the issue, the frames would be slightly better, but the moment I leave whiterun, I get like 20 frames when normally I get 110 or so. This issue only happens when I load into a whiterun save, if I started in solitude or just other worldspace and move to whiterun using coc or just walking, nothing happens, if I then save the game and reload the save while I am in whiterun, the issue occurs and when I leave whiterun again, the frames tank even more. But if I create a save then and reload it the game would be fine since I am no longer in whiterun and my frames are great again, hope I am explaining this right. By disabling DynDOLOD plugin + Occlusion plugin from the DynDOLOD output, this issue wouldnt occur at all, I can load any save that is in whiterun, including previous save where I the FPS would tank. Another thing to note is that when I enable a mod that disabled LOD in cities, there wouldnt be any issues either.
  5. Hi Everyone, I come here seeking assistance, I have this issue where if I load a save in whiterun I have horrible frames, however if I walk into whiterun from anywhere else, the frames are fine. Think the DynDOLOD is causing this issue, but I have no idea how I tried every other city, but it seems like only whiterun is giving me this issue, and this only happens if I load into a save that is whiterun, or a cell within whiterun, for example bannered mare, breezehome or jorrvaskr I wasted so many hours regenerating DynDOLOD with different setups, but cant seem to find the issue, really at my wit's end here
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