Hello!
I'm building a modlist that utilizes Community Shaders (and all of its nexus mods), Seasons of Skyrim, and Seasonal Landscapes. I've generated grass cache files for each season, used Texgen to create the grass lod textures, and finally DynDolod to place those textures on the lods.
I'm having a weird color mismatch though, and upon closer inspection, I was able to determine that the grass mesh isn't textured properly. Now here is where I am stumped: I've created the textures (texture file proof in the imgur), and they should look like preview in texgen, but Dyndolod is not rendering those textures. From what I understand about DynDolod (not much), it should use the textures generated by Texgen for the grass lods. So this must mean that Dyndolod is not picking up the correct textures for some reason.
https://imgur.com/a/tyPVNgm (All images in here)
I'd appreciate any help in troubleshooting this, advice on where to check next, or even correcting some fundamental misunderstanding I have about how Lods work. I can provide a mod list too, but I didn't want to clutter up the post in case it wasn't needed.