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HayGT

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  1. Thank you for your help! I really should start delving into the documentation.
  2. I'm sorry for the logs, Google drive stopped downloading even though it showed that everything was synchronized. Everything should be loaded now. Screenshots: https://ibb.co/4ZQLGQ2j https://ibb.co/5x8Wp9gv https://ibb.co/nMmX7jCZ
  3. Hi, I'm trying to generate the LODs for this mod: https://www.nexusmods.com/skyrimspecialedition/mods/124681 I followed this guide: https://dyndolod.info/Mods/Replaced-Full-Model-Example-Azura-Statue I have added the following rules by analogy with the manual: crabcarapace01 crabcarapace01new crabcarapaceclaw01 crabcarapaceclaw01new But I can't do it, what am I doing wrong? Logs: https://drive.google.com/drive/folders/1nGTCkxHWCpn1C7IYpJ2EJeZXH31ZpwF7?usp=sharing
  4. Yes, my mistake, here are the actual logs with those that I posted above (I made a copy just in case): https://drive.google.com/drive/folders/1nGTCkxHWCpn1C7IYpJ2EJeZXH31ZpwF7?usp=sharing I don't have PP, and does it make sense to test without CS if I select a picture for it? I replaced DynDOLOD_flat_4x2alt2_lod.nif and I don't know for what reason, but it worked! https://ibb.co/W4gyL29K But in the end, I didn't understand what the problem was... I've been tinkering with the lodes for the whole day and my head hurts. I want to understand if I made a mistake somewhere or if there is some mistake/problem on the side? What did the file replacement do? Anyway, thank you very much! z929669 thanks too, I'm actively studying your posts here and on nexusmods, thanks for helping the community!
  5. OK, I tried and changed: Ambient 80 to 110 ComplexGrassBacklightMask 100 to 25 https://ibb.co/TxzZ4rhN The left has improved, but the right has become slightly overexposed. Anyway, as for ToD, I recorded a video, I hope it helps: https://drive.google.com/file/d/1qSI-ErXIfo27QThirUYT6BP8a-JiHd1w/view?usp=sharing
  6. Hi, I have a problem with my grass changing from dark to light in the same image for some reason (i.e. under the same conditions). As far as I understand, this can be fixed by setting ComplexGrassBillboard to 5 and ComplexGrassBacklightMask to N. But it only helps a little. Let's look at it together, I use these xTexGen settings and TexGen remain unchanged for two generations: TexGen screenshot: https://ibb.co/27dmPFYZ DynDOLOD screenshot: https://ibb.co/VYTLHTMt TexGen_SSE.ini: https://pastebin.com/i3baniMR DynDOLOD_SSE.ini: https://pastebin.com/UJCyEFMt So, I run texgen and dyndolod for the first time with the settings listed above and get this result: https://ibb.co/jkz1bPKt The second generation is started only by dyndolod after making changes to its ini file: https://ibb.co/PZxyHBkY It has been changed: ComplexGrassBillboard 4 to 5 ComplexGrassBacklightMask 0 to 100 So are there any ways to remove the strange shadow from the left side of the grass? To achieve the matching of the left and right parts of the tundra near Whiterun. In general, my grass matches the colors, but not on the left side: https://ibb.co/n8krdLkJ I use: Community shaders, grass lighting and all other plugins without exceptions. Freak's Floral Fields. NAT 3 CS, NGIO The created grass cache. Logs: https://drive.google.com/file/d/14fCFP6ZM82rcg5u4dHJG5LvjgPNhNOlN/view?usp=sharing https://drive.google.com/file/d/16daWItQeqHTh79Y7Jrsb5p9CBix5VYHW/view?usp=sharing
  7. Hi, I am getting an error for mod: Thief (NSFW). Logs: https://drive.google.com/drive/folders/1nGTCkxHWCpn1C7IYpJ2EJeZXH31ZpwF7?usp=sharing Dogma - Thief (use ru SE version): https://workupload.com/archive/LH4YkpAFKR Windows 11 23H2. Skyrim SE 1.5.97. DynDOLOD 196. Thief 1.9.1.5
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