Jump to content

Asphaleia

Citizen
  • Posts

    4
  • Joined

  • Last visited

Everything posted by Asphaleia

  1. Yes, I managed to find out what's going on. The realtime log work and pointed out an error in one of my plugins due to Worldspace (improperly installed mod, but for some reason, is still running.) I apologise for all the trouble, since this incident is of my own making. Thank you for all your hard work and prompt reply!
  2. I enabled real time log as mentioned in the support forum, but nothing happens. I did not terminate Dyndolod, it ended prematurely by itself. I do not see TexConv in Task Manager at all, it ended without notice, as though it never happened.
  3. I've been trying to run Dyndolod since yesterday (last complete Dyndolod Output was on 10 Sep). For some reason, Dyndolod started to crash during 'Processing Tamriel Textures [22K+]', about 2 minutes into the generation. I don't see any debug reports in Logs, only Object Report, Reverse List, Tree Export, Tree LOD, Three Report, Dynamic LOD and Object LOD. The only mods I've added since 10 Sept was Lanterns of Skyrim II, Sepolcri - a complete Burial Sites Overhaul, WizKid's Hunter Camp Overhaual, WizKid's Carriages and Signs, and Cities of the North - Morthal, Dawnstar, Falkreath and COTN - Half-Moon Mill Add-On. As well as SSE Parallax Shader Fix and Terrain Parallax Blending Fix. TexGen runs without issue. I have 32GB of RAM on my computer, so I don't think that it's a memory issue. My Dyndolod is up to date, so is my resources, I am using SKSE/Papyrus instead of Dyndolod NG. Please help?
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.